Palestine in Pixels: The Holy Land, Arab-Israeli Conflict, and Reality Construction in Video Games
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11210%2F09%3A00200502" target="_blank" >RIV/00216208:11210/09:00200502 - isvavai.cz</a>
Result on the web
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DOI - Digital Object Identifier
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Alternative languages
Result language
angličtina
Original language name
Palestine in Pixels: The Holy Land, Arab-Israeli Conflict, and Reality Construction in Video Games
Original language description
This article explores the ways in which Palestine is envisioned, and its representation constructed, in contemporary video games. It discusses the potential and limitations of various game genres for modeling complex historical and political realities.
Czech name
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Czech description
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Classification
Type
J<sub>x</sub> - Unclassified - Peer-reviewed scientific article (Jimp, Jsc and Jost)
CEP classification
AJ - Literature, mass media, audio-visual activities
OECD FORD branch
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Result continuities
Project
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Continuities
V - Vyzkumna aktivita podporovana z jinych verejnych zdroju
Others
Publication year
2009
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Name of the periodical
Middle East Journal of Culture and Communication
ISSN
1873-9857
e-ISSN
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Volume of the periodical
2
Issue of the periodical within the volume
2
Country of publishing house
NL - THE KINGDOM OF THE NETHERLANDS
Number of pages
18
Pages from-to
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UT code for WoS article
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EID of the result in the Scopus database
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