Interactive hydraulic erosion on the GPU
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11320%2F08%3A10031845" target="_blank" >RIV/00216208:11320/08:10031845 - isvavai.cz</a>
Result on the web
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DOI - Digital Object Identifier
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Alternative languages
Result language
angličtina
Original language name
Interactive hydraulic erosion on the GPU
Original language description
We describe an algorithm that simulates how water moves over a terrain, and how water erodes the terrain in the process.
Czech name
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Czech description
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Classification
Type
C - Chapter in a specialist book
CEP classification
JD - Use of computers, robotics and its application
OECD FORD branch
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Result continuities
Project
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Continuities
Z - Vyzkumny zamer (s odkazem do CEZ)
Others
Publication year
2008
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Book/collection name
ShaderX7: Advanced Rendering Techniques
ISBN
1-58450-598-2
Number of pages of the result
16
Pages from-to
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Number of pages of the book
773
Publisher name
Charles River Media
Place of publication
neuveden
UT code for WoS chapter
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