Contribution of Gaming to Overall Leisure Screen Time in Primary School Children
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11410%2F23%3A10475151" target="_blank" >RIV/00216208:11410/23:10475151 - isvavai.cz</a>
Alternative codes found
RIV/00216208:11110/23:10475151 RIV/00064165:_____/23:10475151
Result on the web
<a href="https://verso.is.cuni.cz/pub/verso.fpl?fname=obd_publikace_handle&handle=dXG6ucRbhZ" target="_blank" >https://verso.is.cuni.cz/pub/verso.fpl?fname=obd_publikace_handle&handle=dXG6ucRbhZ</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.35198/01-2023-003-0005" target="_blank" >10.35198/01-2023-003-0005</a>
Alternative languages
Result language
angličtina
Original language name
Contribution of Gaming to Overall Leisure Screen Time in Primary School Children
Original language description
INTRODUCTION: This study aimed to (i) analyse the prevalence of gaming in young elementary school-aged children; (ii) assess the effect of gaming frequency on excessive screen use; and (iii) identify sociodemographic variables associated with frequent gaming. METHODS: A survey was conducted in April-June 2021 with parents of children attending grades 1-3 in randomly selected elementary schools in Czechia, Slovakia, and Finland. Parents (n = 1871) reported the daily screen time and the weekly gaming frequency of their children during a typical week and provided sociodemographic information. RESULTS: Of the sample, 82% of children played digital games at least once a week. The prevalence significantly differed based on country, with the highest prevalence in Finland (94%), followed by Czechia (81%) and Slovakia (75%): χ2 (2) = 52, p < .001. There was a significant association between an increased frequency of gaming and screen time. Screen time was the highest in daily gamers (constituting 24% of the sample), in which it was as high as 280 minutes per day. Daily gaming was associated with country (χ2 (2) = 68, p < .001), gender (χ2 (1) = 12, p < .001, OR = 1.46 [1.18-1.81]), school year (χ2 (2) = 22.8, p < .001), and position among siblings (χ2 (2) = 19.8, p < .001). CONCLUSIONS: These findings may help to determine the appropriate focus for prevention interventions.
Czech name
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Czech description
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Classification
Type
J<sub>SC</sub> - Article in a specialist periodical, which is included in the SCOPUS database
CEP classification
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OECD FORD branch
50101 - Psychology (including human - machine relations)
Result continuities
Project
<a href="/en/project/GA21-31474S" target="_blank" >GA21-31474S: The effect of parenting on the use of digital technologies in children (aged 6-9 years)</a><br>
Continuities
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)
Others
Publication year
2023
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Name of the periodical
Adiktologie
ISSN
1213-3841
e-ISSN
2570-8112
Volume of the periodical
23
Issue of the periodical within the volume
3
Country of publishing house
CZ - CZECH REPUBLIC
Number of pages
12
Pages from-to
195-206
UT code for WoS article
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EID of the result in the Scopus database
2-s2.0-85193408230