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Towards an Augmented Media Art Historiography : Utilization of Artificial Neural Networks in the Analysis and Mediation of the Content of Steina and Woody Vašulka Archive

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14210%2F19%3A00108384" target="_blank" >RIV/00216224:14210/19:00108384 - isvavai.cz</a>

  • Result on the web

    <a href="https://www.vasulkakitchen.org/sites/default/files/document/program_vkb_colloquium_.pdf" target="_blank" >https://www.vasulkakitchen.org/sites/default/files/document/program_vkb_colloquium_.pdf</a>

  • DOI - Digital Object Identifier

Alternative languages

  • Result language

    angličtina

  • Original language name

    Towards an Augmented Media Art Historiography : Utilization of Artificial Neural Networks in the Analysis and Mediation of the Content of Steina and Woody Vašulka Archive

  • Original language description

    The paper presents the applied research project Media Art Live Archive: An Intelligent Interface for Interactive Mediation of Cultural Heritage supported by the Technology Agency of the Czech Republic (TA ČR). It is conducted by scholars from Masaryk University and Brno University of Technology in coordination with these external partners: the Center for New Media Arts – Vašulka Kitchen Brno and the Brno House of Arts. The main goal of the project is to develop artificial neural networks capable of effectively enhancing and/or innovating research methods applied to early video art. In addition to the experimental testing of IT tools in the media arts historiography, our goal is to develop proper interfaces which can convey early video art poetics to a contemporary audience. This presentation will focus on the conceptual background and hypotheses determining the overall design of the research project. Answers to the following questions will be presented: What is the current situation regarding the preservation, archiving and mediation of media art? Can artificial neural networks serve as analytical tools applicable to new media art, especially video art? What known research methods do they simulate and what can they bring about from a methodological point of view? Partial knowledge and results of the research project will be presented.

  • Czech name

  • Czech description

Classification

  • Type

    O - Miscellaneous

  • CEP classification

  • OECD FORD branch

    60405 - Studies on Film, Radio and Television

Result continuities

  • Project

    <a href="/en/project/TL02000270" target="_blank" >TL02000270: Media Art Live Archive: Intelligent Interface for Interactive Mediation of Cultural Heritage</a><br>

  • Continuities

    P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)

Others

  • Publication year

    2019

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů