Visual Feedback for Players of Multi-Level Capture the Flag Games: Field Usability Study
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14330%2F19%3A00115069" target="_blank" >RIV/00216224:14330/19:00115069 - isvavai.cz</a>
Result on the web
<a href="http://dx.doi.org/10.1109/VizSec48167.2019.9161386" target="_blank" >http://dx.doi.org/10.1109/VizSec48167.2019.9161386</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1109/VizSec48167.2019.9161386" target="_blank" >10.1109/VizSec48167.2019.9161386</a>
Alternative languages
Result language
angličtina
Original language name
Visual Feedback for Players of Multi-Level Capture the Flag Games: Field Usability Study
Original language description
Capture the Flag games represent a popular method of cybersecurity training. Providing meaningful insight into the training progress is essential for increasing learning impact and supporting participants' motivation, especially in advanced hands-on courses. In this paper, we investigate how to provide valuable post-game feedback to players of serious cybersecurity games through interactive visualizations. In collaboration with domain experts, we formulated user requirements that cover three cognitive perspectives: gameplay overview, person-centric view, and comparative feedback. Based on these requirements, we designed two interactive visualizations that provide complementary views on game results. They combine a known clustering and time-based visual approaches to show game results in a way that is easy to decode for players. The purposefulness of our visual feedback was evaluated in a usability field study with attendees of the Summer School in Cyber Security. The evaluation confirmed the adequacy of the two visualizations for instant post-game feedback. Despite our initial expectations, there was no strong preference for neither of the visualizations in solving different tasks.
Czech name
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Czech description
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Classification
Type
D - Article in proceedings
CEP classification
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OECD FORD branch
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Result continuities
Project
<a href="/en/project/EF16_019%2F0000822" target="_blank" >EF16_019/0000822: CyberSecurity, CyberCrime and Critical Information Infrastructures Center of Excellence</a><br>
Continuities
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)<br>S - Specificky vyzkum na vysokych skolach<br>I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Others
Publication year
2019
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Article name in the collection
2019 IEEE Symposium on Visualization for Cyber Security (VizSec)
ISBN
9781728138763
ISSN
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e-ISSN
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Number of pages
11
Pages from-to
1-11
Publisher name
IEEE
Place of publication
Vancouver, BC, Canada
Event location
Vancouver, BC, Canada
Event date
Jan 1, 2019
Type of event by nationality
WRD - Celosvětová akce
UT code for WoS article
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