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Enhancing the Learning Process of Folk Dances using Augmented Reality and Non-Invasive Brain Stimulation

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14330%2F22%3A00119129" target="_blank" >RIV/00216224:14330/22:00119129 - isvavai.cz</a>

  • Result on the web

    <a href="https://www.sciencedirect.com/science/article/pii/S1875952121000525" target="_blank" >https://www.sciencedirect.com/science/article/pii/S1875952121000525</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.1016/j.entcom.2021.100455" target="_blank" >10.1016/j.entcom.2021.100455</a>

Alternative languages

  • Result language

    angličtina

  • Original language name

    Enhancing the Learning Process of Folk Dances using Augmented Reality and Non-Invasive Brain Stimulation

  • Original language description

    Dancing is a very popular entertainment activity which is, however, quite difficult to learn. Our objective is to facilitate the traditional dance-learning process -- based on imitating teacher's movements -- by employing current technological advances. In particular, we record professional dancers' performances using a motion capture system and display the recorded data as moving avatars within a developed mobile-phone application. This application in combination with the mobile phone used as a headset, allows students to observe professional dancing within an augmented-reality environment. To demonstrate the benefits of such environment, we show that students can learn dancing when using the developed application. We assess the dancing quality by determining a similarity with respect to professional performance, based on the Dynamic Time Warping applied to the recorded motion capture data. Also, we analyze the effect of transcranial direct current stimulation (tDCS) on motor learning. We experimentally demonstrate that students with received tDCS perform dancing significantly better. We evaluate all the experiments on a real-life dataset of folk dances.

  • Czech name

  • Czech description

Classification

  • Type

    J<sub>imp</sub> - Article in a specialist periodical, which is included in the Web of Science database

  • CEP classification

  • OECD FORD branch

    10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)

Result continuities

  • Project

    <a href="/en/project/GA19-02033S" target="_blank" >GA19-02033S: Searching, Mining, and Annotating Human Motion Streams</a><br>

  • Continuities

    P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)<br>S - Specificky vyzkum na vysokych skolach

Others

  • Publication year

    2022

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Name of the periodical

    Entertainment Computing

  • ISSN

    1875-9521

  • e-ISSN

  • Volume of the periodical

    40

  • Issue of the periodical within the volume

    January 2022

  • Country of publishing house

    NL - THE KINGDOM OF THE NETHERLANDS

  • Number of pages

    10

  • Pages from-to

    1-10

  • UT code for WoS article

    000701780400002

  • EID of the result in the Scopus database

    2-s2.0-85114099495