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Through Space and Time: Spatio-Temporal Visualization of MOBA Matches

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14330%2F23%3A00131546" target="_blank" >RIV/00216224:14330/23:00131546 - isvavai.cz</a>

  • Result on the web

    <a href="http://dx.doi.org/10.1007/978-3-031-42283-6_9" target="_blank" >http://dx.doi.org/10.1007/978-3-031-42283-6_9</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.1007/978-3-031-42283-6_9" target="_blank" >10.1007/978-3-031-42283-6_9</a>

Alternative languages

  • Result language

    angličtina

  • Original language name

    Through Space and Time: Spatio-Temporal Visualization of MOBA Matches

  • Original language description

    With data about in-game behavior becoming more easily accessible, data-driven tools and websites that allow players to review their performance have emerged. Among the many different visualizations used as part of these systems, spatio-temporal visualizations which do not rely on animations have received little attention. In this paper, we explore if the established space-time cube (STC) visualization is a suitable means for simultaneously conveying information about space and time to players. Towards this end, we have created a STC visualization for reviewing matches, focusing on Heroes of the Storm as a use case, and conducted a study among 30 Multiplayer Online Battle Arena (MOBA) players to establish how successfully various tasks can be performed and how this kind of 3D representation is received. Our results indicate that such a visualization, despite its complexity, can be usefully applied for match analysis if the design and interaction possibilities are well chosen.

  • Czech name

  • Czech description

Classification

  • Type

    D - Article in proceedings

  • CEP classification

  • OECD FORD branch

    10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)

Result continuities

  • Project

  • Continuities

    I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace

Others

  • Publication year

    2023

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Article name in the collection

    IFIP Conference on Human-Computer Interaction (INTERACT 2023)

  • ISBN

    9783031422829

  • ISSN

    0302-9743

  • e-ISSN

  • Number of pages

    23

  • Pages from-to

    167-189

  • Publisher name

    Springer

  • Place of publication

    York, UK

  • Event location

    York, UK

  • Event date

    Jan 1, 2023

  • Type of event by nationality

    CST - Celostátní akce

  • UT code for WoS article