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Regular point cloud convertor into the quadrilateral polygonal form

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216275%3A25410%2F13%3A39896076" target="_blank" >RIV/00216275:25410/13:39896076 - isvavai.cz</a>

  • Result on the web

    <a href="http://projekty-usii.upce.cz/soubory/vytvoreny_software/hovad/2013/InterpolatedSurface.zip" target="_blank" >http://projekty-usii.upce.cz/soubory/vytvoreny_software/hovad/2013/InterpolatedSurface.zip</a>

  • DOI - Digital Object Identifier

Alternative languages

  • Result language

    angličtina

  • Original language name

    Regular point cloud convertor into the quadrilateral polygonal form

  • Original language description

    Script to convert regular point structure into quadrilateral polygonal form Required software: Autodesk 3DS MAX, MAXXSCRIPT INPUT: GRID, interpolated points into regular net OUTPUT: quadrilateral polygonal terrain object code description: - load points from the file, line by line, point by point - save points into the coordinate structure - sort each array of X and Y values, to be able to intersect them in the good order by spline - iteratively intersect the points in X and Y axis by a corner spline - apply polygon modifier

  • Czech name

  • Czech description

Classification

  • Type

    R - Software

  • CEP classification

    IN - Informatics

  • OECD FORD branch

Result continuities

  • Project

  • Continuities

    S - Specificky vyzkum na vysokych skolach

Others

  • Publication year

    2013

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Internal product ID

    0.9

  • Technical parameters

    3D Studio Max

  • Economical parameters

    Konverze bodových dat do polygonové struktury, automatizace činností spojených s digitálním zpracováním laserových dat

  • Owner IČO

    00216275

  • Owner name

    Univerzita Pardubice