Artificial Neural Network Promotion: How to Introduce Artificial Neural Networks to Students
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216275%3A25530%2F13%3A39896378" target="_blank" >RIV/00216275:25530/13:39896378 - isvavai.cz</a>
Result on the web
<a href="http://dx.doi.org/10.1109/PC.2013.6581411" target="_blank" >http://dx.doi.org/10.1109/PC.2013.6581411</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1109/PC.2013.6581411" target="_blank" >10.1109/PC.2013.6581411</a>
Alternative languages
Result language
angličtina
Original language name
Artificial Neural Network Promotion: How to Introduce Artificial Neural Networks to Students
Original language description
The paper presents the possibility of introducing artificial intelligence and especially artificial neural network methodology to students in interesting way. To be more specific, the artificial neural network is described through the design of NPC?s artificial intelligence in simple computer game. Students alone can learn the NPC and then test it.
Czech name
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Czech description
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Classification
Type
D - Article in proceedings
CEP classification
BC - Theory and management systems
OECD FORD branch
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Result continuities
Project
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Continuities
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Others
Publication year
2013
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Article name in the collection
Proceedings of the 2013 International Conference on Process Control, PC 2013
ISBN
978-1-4799-0927-8
ISSN
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e-ISSN
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Number of pages
5
Pages from-to
214-218
Publisher name
Slovenská technická univezita v Bratislave
Place of publication
Bratislava
Event location
Štrbské Pleso
Event date
Jun 18, 2013
Type of event by nationality
EUR - Evropská akce
UT code for WoS article
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