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Poor Man's Virtual Camera: Real-Time Simultaneous Matting and Camera Pose Estimation

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216305%3A26230%2F19%3APU136103" target="_blank" >RIV/00216305:26230/19:PU136103 - isvavai.cz</a>

  • Result on the web

    <a href="https://ieeexplore.ieee.org/document/7436656" target="_blank" >https://ieeexplore.ieee.org/document/7436656</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.1109/MCG.2016.39" target="_blank" >10.1109/MCG.2016.39</a>

Alternative languages

  • Result language

    angličtina

  • Original language name

    Poor Man's Virtual Camera: Real-Time Simultaneous Matting and Camera Pose Estimation

  • Original language description

    Today's film and advertisement production heavily uses computer graphics combined with living actors by chroma keying. The matchmoving process typically takes a considerable manual effort. Semiautomatic matchmoving tools exist as well, but they still work offline and require manual check-up and correction. In this paper, we propose an instant matchmoving solution for green screen. It uses a recent technique of planar uniform marker fields. Our technique can be used in indie and professional filmmaking as a cheap and ultramobile virtual camera, and for shot prototyping and storyboard creation. The matchmoving technique based on marker fields of shades of green is very computationally efficient: we developed and present in this paper a mobile application running at 33 FPS. Our technique is thus available to anyone with a  smartphone at low cost and with an easy setup, opening space for new levels of filmmakers' creative expression.

  • Czech name

  • Czech description

Classification

  • Type

    J<sub>imp</sub> - Article in a specialist periodical, which is included in the Web of Science database

  • CEP classification

  • OECD FORD branch

    10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)

Result continuities

  • Project

    <a href="/en/project/LQ1602" target="_blank" >LQ1602: IT4Innovations excellence in science</a><br>

  • Continuities

    P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)

Others

  • Publication year

    2019

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Name of the periodical

    IEEE COMPUTER GRAPHICS AND APPLICATIONS

  • ISSN

    0272-1716

  • e-ISSN

    1558-1756

  • Volume of the periodical

    39

  • Issue of the periodical within the volume

    6

  • Country of publishing house

    US - UNITED STATES

  • Number of pages

    12

  • Pages from-to

    108-119

  • UT code for WoS article

    000510827100011

  • EID of the result in the Scopus database

    2-s2.0-85074943945