Screensaver in the Context of Game Theory: The Ambient mode of Digital Art the Machine as an Autonomus Player
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216305%3A26420%2F20%3APU139848" target="_blank" >RIV/00216305:26420/20:PU139848 - isvavai.cz</a>
Result on the web
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DOI - Digital Object Identifier
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Alternative languages
Result language
angličtina
Original language name
Screensaver in the Context of Game Theory: The Ambient mode of Digital Art the Machine as an Autonomus Player
Original language description
The essay deals with the analogy between video games and computer screensavers from the perspective of Alexander R. Galloway's game theory. The crucial moment of the main intersection has been seen in the ambient mode of video game and the screensaver as the ambient mode of computers.
Czech name
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Czech description
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Classification
Type
C - Chapter in a specialist book
CEP classification
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OECD FORD branch
60401 - Arts, Art history
Result continuities
Project
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Continuities
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Others
Publication year
2020
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Book/collection name
The Art of Screensavers
ISBN
978-80-214-5909-0
Number of pages of the result
10
Pages from-to
93-103
Number of pages of the book
360
Publisher name
Neuveden
Place of publication
Neuveden
UT code for WoS chapter
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