Multiple Material Meshes for Erosion Simulation
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F49777513%3A23520%2F15%3A43926861" target="_blank" >RIV/49777513:23520/15:43926861 - isvavai.cz</a>
Result on the web
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DOI - Digital Object Identifier
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Alternative languages
Result language
angličtina
Original language name
Multiple Material Meshes for Erosion Simulation
Original language description
Triangle meshes have a very strong position in the computer graphics. They are getting more popular even in the field of erosion simulation, where the volumetric representation used to prevail. The real-life erosion scenes are usually formed of multiplematerials and so a reliable means of material definition is needed. This paper proposes several easy-to-use approaches for multiple material definition, based on the space subdivision. Binary space partitions are used to simulate complex multi-material scenes. The approach allows the definition of a nontrivial scene composed of several materials, including the definition of gradually changing material.
Czech name
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Czech description
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Classification
Type
D - Article in proceedings
CEP classification
IN - Informatics
OECD FORD branch
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Result continuities
Project
<a href="/en/project/ED1.1.00%2F02.0090" target="_blank" >ED1.1.00/02.0090: NTIS - New Technologies for Information Society</a><br>
Continuities
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)<br>S - Specificky vyzkum na vysokych skolach
Others
Publication year
2015
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Article name in the collection
Proceedings of SIGRAD 2015
ISBN
978-91-7685-855-4
ISSN
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e-ISSN
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Number of pages
4
Pages from-to
5-8
Publisher name
Linköping University Electronic Press
Place of publication
Linköping
Event location
Stockholm
Event date
Jun 1, 2015
Type of event by nationality
WRD - Celosvětová akce
UT code for WoS article
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