Bimatrix games that include interaction times alter the evolutionary outcome: The Owner-Intruder game
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F60077344%3A_____%2F19%3A00495257" target="_blank" >RIV/60077344:_____/19:00495257 - isvavai.cz</a>
Alternative codes found
RIV/60076658:12310/19:43899375
Result on the web
<a href="https://www.sciencedirect.com/science/article/pii/S0022519318305095?via%3Dihub" target="_blank" >https://www.sciencedirect.com/science/article/pii/S0022519318305095?via%3Dihub</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1016/j.jtbi.2018.10.033" target="_blank" >10.1016/j.jtbi.2018.10.033</a>
Alternative languages
Result language
angličtina
Original language name
Bimatrix games that include interaction times alter the evolutionary outcome: The Owner-Intruder game
Original language description
Classic bimatrix games, that are based on pair-wise interactions between two opponents in two different roles, do not consider the effect that interaction duration has on payoffs. However, interactions between different strategies often take different amounts of time. In this article, we further develop a new approach to an old idea that opportunity costs lost while engaged in an interaction affect individual fitness. We consider two scenarios: (i) individuals pair instantaneously so that there are no searchers, and (ii) searching for a partner takes positive time and populations consist of a mixture of singles and pairs. We describe pair dynamics and calculate fitnesses of each strategy for a two-strategy bimatrix game that includes interaction times. Assuming that distribution of pairs (and singles) evolves on a faster time scale than evolutionary dynamics described by the replicator equation, we analyze the Nash equilibria (NE) of the time-constrained game. This general approach is then applied to the Owner--Intruder bimatrix game where the two strategies are Hawk and Dove in both roles. While the classic Owner--Intruder game has at most one interior NE and it is unstable with respect to replicator dynamics, differences in pair duration change this prediction in that up to four interior NE may exist with their stability depending on whether pairing is instantaneous or not. The classic game has either one (all Hawk) or two ((Hawk,Dove) and (Dove,Hawk)) stable boundary NE. When interaction times are included, other combinations of stable boundary NE are possible. For example, (Dove,Dove), (Dove,Hawk), or (Hawk,Dove) can be the unique (stable) NE if interaction time between two Doves is short compared to some other interactions involving Doves.
Czech name
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Czech description
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Classification
Type
J<sub>imp</sub> - Article in a specialist periodical, which is included in the Web of Science database
CEP classification
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OECD FORD branch
10602 - Biology (theoretical, mathematical, thermal, cryobiology, biological rhythm), Evolutionary biology
Result continuities
Project
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Continuities
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Others
Publication year
2019
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Name of the periodical
Journal of Theoretical Biology
ISSN
0022-5193
e-ISSN
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Volume of the periodical
460
Issue of the periodical within the volume
JAN 07
Country of publishing house
GB - UNITED KINGDOM
Number of pages
12
Pages from-to
262-273
UT code for WoS article
000451107700025
EID of the result in the Scopus database
2-s2.0-85055502480