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Analysis of variants of own activity in the planning and decision-making process using the war game

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F60162694%3AG42__%2F25%3A00563423" target="_blank" >RIV/60162694:G42__/25:00563423 - isvavai.cz</a>

  • Result on the web

    <a href="http://vr.aos.sk/index.php/sk/archiv-cisiel.html" target="_blank" >http://vr.aos.sk/index.php/sk/archiv-cisiel.html</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.52651/vr.a.2024.1.37-54" target="_blank" >10.52651/vr.a.2024.1.37-54</a>

Alternative languages

  • Result language

    čeština

  • Original language name

    Analýza variant vlastní činnosti v plánovacím a rozhodovacím procesu s využitím válečné hry

  • Original language description

    Decision-making is one of the basic activities of commanders in combat. Commanders' decision-making is a process of choosing between at least two possible options for the actions of their own units. The creation of variants of one's own activity is characterized by the effort of the staff to develop the widest possible set of conceptually different variants, which are selected at a certain stage of the process and inadmissible variants are subsequently excluded. The content of the article is a description of the principles and ways of using the war game with the application of selected methods (systematic-analytical methods of the probability tree, supplemented by the scenario method) and managerial decision-making methodology (Kepner-Tregoe methodology).

  • Czech name

    Analýza variant vlastní činnosti v plánovacím a rozhodovacím procesu s využitím válečné hry

  • Czech description

    Decision-making is one of the basic activities of commanders in combat. Commanders' decision-making is a process of choosing between at least two possible options for the actions of their own units. The creation of variants of one's own activity is characterized by the effort of the staff to develop the widest possible set of conceptually different variants, which are selected at a certain stage of the process and inadmissible variants are subsequently excluded. The content of the article is a description of the principles and ways of using the war game with the application of selected methods (systematic-analytical methods of the probability tree, supplemented by the scenario method) and managerial decision-making methodology (Kepner-Tregoe methodology).

Classification

  • Type

    J<sub>ost</sub> - Miscellaneous article in a specialist periodical

  • CEP classification

  • OECD FORD branch

    50204 - Business and management

Result continuities

  • Project

  • Continuities

    N - Vyzkumna aktivita podporovana z neverejnych zdroju

Others

  • Publication year

    2024

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Name of the periodical

    Vojenské reflexie

  • ISSN

    1336-9202

  • e-ISSN

  • Volume of the periodical

    XIX

  • Issue of the periodical within the volume

    1

  • Country of publishing house

    SK - SLOVAKIA

  • Number of pages

    18

  • Pages from-to

    37-54

  • UT code for WoS article

  • EID of the result in the Scopus database