All

What are you looking for?

All
Projects
Results
Organizations

Quick search

  • Projects supported by TA ČR
  • Excellent projects
  • Projects with the highest public support
  • Current projects

Smart search

  • That is how I find a specific +word
  • That is how I leave the -word out of the results
  • “That is how I can find the whole phrase”

Workshop: Genre and The Game

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61384984%3A51310%2F22%3AN0000033" target="_blank" >RIV/61384984:51310/22:N0000033 - isvavai.cz</a>

  • Result on the web

    <a href="https://vimeo.com/807855549" target="_blank" >https://vimeo.com/807855549</a>

  • DOI - Digital Object Identifier

Alternative languages

  • Result language

    angličtina

  • Original language name

    Workshop: Genre and The Game

  • Original language description

    Half-day long, public workshop supported by the Department of Game Design at FAMU. Based on the financial support from the SGS grant the basis for this part theoretical and part practical workshop that was a culmination of my research and interviews with industry professionals done for my successfully defended diploma thesis. The main topic of both workshop and the diploma thesis was the term „genre“ in a videogame setting, it’s similarities and differences from the same term used in the film industry. I invited 5 professionals from the videogame industry (Péter Gelenscér, Ben Bauer, Christopher Torchia, Mikulas Podprocky and Tom Roller) for an hour-long interview with each of them to discuss the topic and its understanding in the field when compared to the academic environment and concluded our discussions and finding with a help of related literature (Neal Tringham, Chris Bateman, Jason Schreier etc.). Introducing the workshop attendees to my findings, in the second half of the workshop, we had the opportunity to test film genre applications on videogame environment in testing groups which tried to apply film genre specifics to theoretical game mechanics based on pre-selected genre films.

  • Czech name

  • Czech description

Classification

  • Type

    W - Workshop organization

  • CEP classification

  • OECD FORD branch

    60401 - Arts, Art history

Result continuities

  • Project

  • Continuities

    S - Specificky vyzkum na vysokych skolach

Others

  • Publication year

    2022

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Event location

    Praha

  • Event country

    CZ - CZECH REPUBLIC

  • Event starting date

  • Event ending date

  • Total number of attendees

    21

  • Foreign attendee count

    6

  • Type of event by attendee nationality

    WRD - Celosvětová akce