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A Comparison of the Effect of Sound on Players’ Presence Between VR and Screen-Based Media

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61384984%3A51310%2F24%3AN0000141" target="_blank" >RIV/61384984:51310/24:N0000141 - isvavai.cz</a>

  • Result on the web

    <a href="https://doi.org/10.1525/jsmg.2024.5.2.64" target="_blank" >https://doi.org/10.1525/jsmg.2024.5.2.64</a>

  • DOI - Digital Object Identifier

Alternative languages

  • Result language

    angličtina

  • Original language name

    A Comparison of the Effect of Sound on Players’ Presence Between VR and Screen-Based Media

  • Original language description

    During the last few years, 3D audio has been undergoing a small renaissance thanks to virtual reality, which is gradually becoming a common technology. This paper examines the effect of sound on the gaming experience in both virtual reality (VR) and screen-based devices (TV). Using self-report scales we analyzed presence and flow along physiological measurements of heart and respiratory rates. We analyzed the presence of gamers playing either with or without sound in both environments (VR/TV). We hypothesized that the sound condition (on/off) will influence gaming experience more in VR than in TV. Despite some promising patterns, we could not conclusively confirm the hypothesis that the effect of sound (on/off) on immersion is greater in VR than in TV.

  • Czech name

  • Czech description

Classification

  • Type

    J<sub>SC</sub> - Article in a specialist periodical, which is included in the SCOPUS database

  • CEP classification

  • OECD FORD branch

    60405 - Studies on Film, Radio and Television

Result continuities

  • Project

  • Continuities

    I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace

Others

  • Publication year

    2024

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Name of the periodical

    Journal of Sound and Music in Games

  • ISSN

    2578-3432

  • e-ISSN

  • Volume of the periodical

    Volume 5

  • Issue of the periodical within the volume

    Issue 2

  • Country of publishing house

    US - UNITED STATES

  • Number of pages

    21

  • Pages from-to

    64-85

  • UT code for WoS article

  • EID of the result in the Scopus database

    2-s2.0-85190873302