Using augmented reality for teaching pupils with special educational needs
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61988987%3A17450%2F19%3AA20023H6" target="_blank" >RIV/61988987:17450/19:A20023H6 - isvavai.cz</a>
Result on the web
<a href="http://dx.doi.org/10.34190/EEL.19.017" target="_blank" >http://dx.doi.org/10.34190/EEL.19.017</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.34190/EEL.19.017" target="_blank" >10.34190/EEL.19.017</a>
Alternative languages
Result language
angličtina
Original language name
Using augmented reality for teaching pupils with special educational needs
Original language description
Mobile touch devices enable enhanced reality applications. The concepts of virtual reality and augmented reality are often confused and have the same meaning until the beginning of the 21st century. Mobile technology has changed the importance of augmented reality. Its application in mainstream education is already sufficiently described. A great number of authors have tried to define augmented reality. The following is one of the first and widely accepted definitions: “Augmented reality is integration of 3D virtual objects into a 3D real environment in real time” (Azuma, 1997). Similarly, “augmented reality complements the real world with (computer generated) virtual objects so they seem to coexist in the same space as the real world” (Azuma et al., 2011). All the aforementioned definitions have one element in common: interconnecting virtual objects and integrating them into the real world. In contrast to virtual reality, where the generated objects are displayed on an imaging device, augmented reality contains a real-world environment. There are headsets which, on the one hand, are only imaging devices, but on the other create an impression of the real world (Yuen, Yaoyuneyong and Johnson, 2011). Such headsets, however, illustrate a major problem of augmented reality – displaying virtual objects and real-world environments. A mobile touch device is a tablet or a mobile phone with an operating system (Kostolanyova, Klubal, 2016). In a simplified model, a mobile touch device is a personal computer integrated into a single device which does not require any peripheries (a keyboard, mouse or monitor). The obvious advantage of mobile devices is their mobility and integration of more devices (from the augmented reality viewpoint, it is the presence of a video camera).
Czech name
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Czech description
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Classification
Type
D - Article in proceedings
CEP classification
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OECD FORD branch
50301 - Education, general; including training, pedagogy, didactics [and education systems]
Result continuities
Project
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Continuities
S - Specificky vyzkum na vysokych skolach
Others
Publication year
2019
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Article name in the collection
Conference Proceeding
ISBN
978-191276442-6
ISSN
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e-ISSN
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Number of pages
7
Pages from-to
185-191
Publisher name
Academic Conferences Limited
Place of publication
Dánsko
Event location
Dánsko
Event date
Jan 1, 2019
Type of event by nationality
WRD - Celosvětová akce
UT code for WoS article
000539626900024