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StarCraft: Brood War - Strategy powered by the SOMA swarm algorithm

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61989100%3A27240%2F15%3A86096911" target="_blank" >RIV/61989100:27240/15:86096911 - isvavai.cz</a>

  • Alternative codes found

    RIV/61989100:27740/15:86096911

  • Result on the web

    <a href="http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=7317903&newsearch=true&queryText=zelinka%20cig" target="_blank" >http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=7317903&newsearch=true&queryText=zelinka%20cig</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.1109/CIG.2015.7317903" target="_blank" >10.1109/CIG.2015.7317903</a>

Alternative languages

  • Result language

    angličtina

  • Original language name

    StarCraft: Brood War - Strategy powered by the SOMA swarm algorithm

  • Original language description

    This participation is focused on artificial intelligence techniques and their practical use in computer game. The aim is to show how program (based on evolutionary algorithms) can replace a man in the strategy game StarCraft: Brood War. Implementation used in our experiments use classic techniques of artificial intelligence environments, as well as unconventional techniques, such as evolutionary computation. An artificial player, proposed in this paper, is the combination of the decision tree and evolutionary algorithm SOMA. Whole code for experiments was written in the Java programming language. The proposed code provides a simple implementation of the artificial computer player in combination with slightly modified algorithm SOMA. This provides an opportunity for effective, coordinated movement of combat units around the combat landscape. Research reported here has shown potential benefit of evolutionary computation in the field of strategy games.

  • Czech name

  • Czech description

Classification

  • Type

    D - Article in proceedings

  • CEP classification

    IN - Informatics

  • OECD FORD branch

Result continuities

  • Project

    <a href="/en/project/GA15-06700S" target="_blank" >GA15-06700S: Unconventional Control of Complex Systems</a><br>

  • Continuities

    S - Specificky vyzkum na vysokych skolach

Others

  • Publication year

    2015

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Article name in the collection

    2015 IEEE Conference on Computational Intelligence and Games : August 31 - September 2, 2015 : proceedings

  • ISBN

    978-1-4799-8621-7

  • ISSN

  • e-ISSN

  • Number of pages

    6

  • Pages from-to

    511 - 516

  • Publisher name

    IEEE

  • Place of publication

    New York

  • Event location

    Thainan

  • Event date

    Aug 31, 2015

  • Type of event by nationality

    WRD - Celosvětová akce

  • UT code for WoS article