Gamesourcing: Perspectives and Implementations
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61989100%3A27240%2F18%3A10241906" target="_blank" >RIV/61989100:27240/18:10241906 - isvavai.cz</a>
Alternative codes found
RIV/61989100:27740/18:10241906 RIV/70883521:28140/18:63521807
Result on the web
<a href="https://www.intechopen.com/books/simulation-and-gaming/" target="_blank" >https://www.intechopen.com/books/simulation-and-gaming/</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.5772/intechopen.71703" target="_blank" >10.5772/intechopen.71703</a>
Alternative languages
Result language
angličtina
Original language name
Gamesourcing: Perspectives and Implementations
Original language description
This chapter discusses game-based methods of problem solution and data processing, analysis, and information mining. Attention is mainly focused on swarm algorithm and principles used in the task of complex problem solving using computer games. We intensively discuss the interdisciplinary intersection between swarm systems dynamics and computer science, including a variety of data sources and examples. Possibilities of the new approach based on swarm algorithm used in a game or using principles of swarm algorithms to solve the problem are demonstrated here. More precisely, this chapter discusses modern methods of calculation and crowd use, so-called gamesourcing, i.e., game-driven crowdsourcing, from various points of view such as history, motivation, or paradigm and presents several examples of contemporary projects of this kind. Ideas, results, and methodologies reported and mentioned here are based on our previous results and experiments that are fully reported here for detailed study in the case of reader's interest. Therefore, this chapter is an overview survey of our research.
Czech name
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Czech description
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Classification
Type
C - Chapter in a specialist book
CEP classification
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OECD FORD branch
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Result continuities
Project
Result was created during the realization of more than one project. More information in the Projects tab.
Continuities
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)
Others
Publication year
2018
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Book/collection name
Simulation and Gaming
ISBN
978-953-51-3800-6
Number of pages of the result
22
Pages from-to
3-25
Number of pages of the book
232
Publisher name
IntechOpen
Place of publication
Londýn
UT code for WoS chapter
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