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GPU Accelerated Path Tracing of Massive Scenes

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61989100%3A27740%2F21%3A10247663" target="_blank" >RIV/61989100:27740/21:10247663 - isvavai.cz</a>

  • Result on the web

    <a href="https://dl.acm.org/doi/pdf/10.1145/3447807" target="_blank" >https://dl.acm.org/doi/pdf/10.1145/3447807</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.1145/3447807" target="_blank" >10.1145/3447807</a>

Alternative languages

  • Result language

    angličtina

  • Original language name

    GPU Accelerated Path Tracing of Massive Scenes

  • Original language description

    This article presents a solution to path tracing of massive scenes on multiple GPUs. Our approach analyzes the memory access pattern of a path tracer and defines how the scene data should be distributed across up to 16 CPUs with minimal effect on performance. The key concept is that the parts of the scene that have the highest amount of memory accesses are replicated on all GPUs. We propose two methods for maximizing the performance of path tracing when working with partially distributed scene data. Both methods work on the memory management level and therefore path tracer data structures do not have to be redesigned, making our approach applicable to other path tracers with only minor changes in their code. As a proof of concept, we have enhanced the open-source Blender Cycles path tracer. The approach was validated on scenes of sizes up to 169 GB. We show that only 1 5% of the scene data needs to be replicated to all machines for such large scenes. On smaller scenes we have verified that the performance is very close to rendering a fully replicated scene. In terms of scalability we have achieved a parallel efficiency of over 94% using up to 16 GPUs.

  • Czech name

  • Czech description

Classification

  • Type

    J<sub>imp</sub> - Article in a specialist periodical, which is included in the Web of Science database

  • CEP classification

  • OECD FORD branch

    10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)

Result continuities

  • Project

    <a href="/en/project/LM2018140" target="_blank" >LM2018140: e-Infrastructure CZ</a><br>

  • Continuities

    P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)

Others

  • Publication year

    2021

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Name of the periodical

    ACM Transactions on Graphics

  • ISSN

    0730-0301

  • e-ISSN

  • Volume of the periodical

    40

  • Issue of the periodical within the volume

    2

  • Country of publishing house

    US - UNITED STATES

  • Number of pages

    17

  • Pages from-to

  • UT code for WoS article

    000667456500007

  • EID of the result in the Scopus database

    2-s2.0-85108637389