Procedural Scene Creation in Blender
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61989100%3A27740%2F23%3A10252588" target="_blank" >RIV/61989100:27740/23:10252588 - isvavai.cz</a>
Result on the web
<a href="https://events.it4i.cz/event/162/" target="_blank" >https://events.it4i.cz/event/162/</a>
DOI - Digital Object Identifier
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Alternative languages
Result language
angličtina
Original language name
Procedural Scene Creation in Blender
Original language description
The course focused on 3D scene creation and visualization using open-source Blender 3.3 LTS. It started with demonstration of the basics and features of Blender. Went through the fundamentals of Geometry Nodes in Blender before concentrating on procedural modeling with Geometry Nodes to create various 3D scenes (such as generating a valley with bridge, houses and vegetation). In this 3D scene, a model with volumetric data, manipulate voxels was created and turned into actual geometry. The tutors introduced theirs developed plug-in to render the finished scene on the HPC cluster. It was demonstrated how to create own add-on during the course. Creation of some scientific elements using Geometry Nodes (such as molecules) was explained. As part of the program, it was demonstrated how to use Blender's Shader Editor and an AI tool which can create photo-realistic imaginative textures.
Czech name
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Czech description
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Classification
Type
O - Miscellaneous
CEP classification
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OECD FORD branch
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Result continuities
Project
<a href="/en/project/MC2301" target="_blank" >MC2301: National Competence Centres in the framework of EuroHPC Phase 2 - EUROCC 2</a><br>
Continuities
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)
Others
Publication year
2023
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů