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Resilience and Depresivity of Czech Adolescents in Relation to Internet Gaming Disorder: Representative Sample

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61989592%3A15210%2F24%3A73625760" target="_blank" >RIV/61989592:15210/24:73625760 - isvavai.cz</a>

  • Result on the web

    <a href="https://adiktologie-journal.eu/wp-content/uploads/2024/11/04_2-2024_24_004_Paus%CC%8C_109-118_digital.pdf" target="_blank" >https://adiktologie-journal.eu/wp-content/uploads/2024/11/04_2-2024_24_004_Paus%CC%8C_109-118_digital.pdf</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.35198/01-2024-002-0005" target="_blank" >10.35198/01-2024-002-0005</a>

Alternative languages

  • Result language

    angličtina

  • Original language name

    Resilience and Depresivity of Czech Adolescents in Relation to Internet Gaming Disorder: Representative Sample

  • Original language description

    INTRODUCTION: Existing research highlights current issues in youth mental health that are often related to the overuse of modern technology, the experience of depression, or reduced resilience to mental stress. The main aim of this study is to analyse the relationships between Internet Gaming Disorder, depression, and resilience, with a focus on gender differences among Czech adolescents. METHODS: A quantitative research design was chosen for the study. Three assessment instruments were utilized - the Internet Gaming Disorder Scale-Short Form (IGDS9-SF), the Depression Anxiety Stress Scales-21 (DASS-21), and the Child and Youth Resilience Measure-Revised (CYRM-R). The sample consisted of a representative group of 7th grade pupils comprising 1240 individuals from 45 schools in all regions of the Czech Republic, aged 12-16 years. RESULTS: Multiple linear regression analyses revealed that gender, resilience, and depression significantly predicted Internet Gaming Disorder symptoms and explained 26% variance in these symptoms. With male gender being the strongest predictor and reduced resilience the weakest. CONCLUSIONS: These findings can be used to plan effective preventive measures and appropriate interventions for high-risk gaming, depression, and the use of protective factors such as individual resilience.

  • Czech name

  • Czech description

Classification

  • Type

    J<sub>SC</sub> - Article in a specialist periodical, which is included in the SCOPUS database

  • CEP classification

  • OECD FORD branch

    50101 - Psychology (including human - machine relations)

Result continuities

  • Project

  • Continuities

    S - Specificky vyzkum na vysokych skolach

Others

  • Publication year

    2024

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Name of the periodical

    Adiktologie

  • ISSN

    1213-3841

  • e-ISSN

    2570-8112

  • Volume of the periodical

    24

  • Issue of the periodical within the volume

    2

  • Country of publishing house

    CZ - CZECH REPUBLIC

  • Number of pages

    10

  • Pages from-to

    109-118

  • UT code for WoS article

  • EID of the result in the Scopus database

    2-s2.0-85209795729