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Esports between the Sports and Entertainment Industry: In Search of Division Lines

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61989592%3A15220%2F24%3A73627208" target="_blank" >RIV/61989592:15220/24:73627208 - isvavai.cz</a>

  • Result on the web

    <a href="https://sciendo.com/article/10.2478/bjes-2024-0022" target="_blank" >https://sciendo.com/article/10.2478/bjes-2024-0022</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.2478/bjes-2024-0022" target="_blank" >10.2478/bjes-2024-0022</a>

Alternative languages

  • Result language

    angličtina

  • Original language name

    Esports between the Sports and Entertainment Industry: In Search of Division Lines

  • Original language description

    The growing popularity and expansion of esports have prompted an academic and legal debate, where its classification as either a sport or a form of entertainment remains unclear. This article explores the dual nature of esports, providing an overview of the legal and regulatory challenges it presents. It opens the discussion by addressing the space occupied by esports, distinguishing it from the traditional understanding of analogue sports while introducing the role of various stakeholders. The article then delves into the legal discussion taking place at the EU level, exploring also how the national legal reality of some Member States approach esports. The study highlights the urgency of finding a balanced approach that recognises esports as a hybrid entity, necessitating a regulatory model that draws from both sports law and entertainment law. Furthermore, the article complements the analysis by addressing emerging normative systems within esports, including autonomous governance structures and the potential need for state intervention to address issues such as doping, match-fixing, and the protection of minors. By analysing the existing legal frameworks in non-EU countries, particularly in Asia and North America, the authors suggest that esports needs to be approached as a new type of sport—a perspective that should be reflected in future EU regulations.

  • Czech name

  • Czech description

Classification

  • Type

    J<sub>imp</sub> - Article in a specialist periodical, which is included in the Web of Science database

  • CEP classification

  • OECD FORD branch

    50501 - Law

Result continuities

  • Project

  • Continuities

    S - Specificky vyzkum na vysokych skolach

Others

  • Publication year

    2024

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Name of the periodical

    TALTECH JOURNAL OF EUROPEAN STUDIES

  • ISSN

    2674-4600

  • e-ISSN

    2674-4619

  • Volume of the periodical

    14

  • Issue of the periodical within the volume

    2

  • Country of publishing house

    EE - ESTONIA

  • Number of pages

    27

  • Pages from-to

    190-216

  • UT code for WoS article

    001365757500003

  • EID of the result in the Scopus database

    2-s2.0-85213484554