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Current trends in using serious games and video games in the field of urban planning

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61989592%3A15310%2F19%3A73598156" target="_blank" >RIV/61989592:15310/19:73598156 - isvavai.cz</a>

  • Result on the web

    <a href="https://gis.fns.uniba.sk/kartografickelisty/archiv/KL27/2.pdf" target="_blank" >https://gis.fns.uniba.sk/kartografickelisty/archiv/KL27/2.pdf</a>

  • DOI - Digital Object Identifier

Alternative languages

  • Result language

    angličtina

  • Original language name

    Current trends in using serious games and video games in the field of urban planning

  • Original language description

    The use of games for research and practical use has gathered considerable momentum in recent years. In the presented article, the author analyses past and current research as well as non-research practical uses of serious games and commercial video games for the purposes of urban planning. First, the experience of using games as a learning tool in urban planning classes is discussed, both the benefits and the concerns this approach brings. Another preferred use of games in urban planning is to engage various stakeholders in a participation project. This can be done by employing digital serious games that incorporate attractive modern information technologies but also by using popular commercial video games such as Minecraft. One of the main functionalities that enables the use of video games “seriously” is the possibility of modifying the game to solve a given problem by modding, the process of implementing user-written custom scripts. Further, digital serious games, video games and video games with modding that have been employed in urban planning are compared in six selected criteria: attractivity, configuration, “white box”, reusability, reflecting reality and support.

  • Czech name

  • Czech description

Classification

  • Type

    J<sub>ost</sub> - Miscellaneous article in a specialist periodical

  • CEP classification

  • OECD FORD branch

    50702 - Urban studies (planning and development)

Result continuities

  • Project

  • Continuities

    S - Specificky vyzkum na vysokych skolach

Others

  • Publication year

    2019

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Name of the periodical

    Kartografické listy

  • ISSN

    1336-5274

  • e-ISSN

  • Volume of the periodical

    27

  • Issue of the periodical within the volume

    1

  • Country of publishing house

    SK - SLOVAKIA

  • Number of pages

    11

  • Pages from-to

    14-24

  • UT code for WoS article

  • EID of the result in the Scopus database