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Striking a c[h]ord: vocal interaction in assistive technologies, games, and more

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F68407700%3A21230%2F07%3A03130662" target="_blank" >RIV/68407700:21230/07:03130662 - isvavai.cz</a>

  • Result on the web

  • DOI - Digital Object Identifier

Alternative languages

  • Result language

    angličtina

  • Original language name

    Striking a c[h]ord: vocal interaction in assistive technologies, games, and more

  • Original language description

    Vocal interaction research has primarily been focused on the use of systems for automatic speech recognition and synthesis. Whilst ASR has been successful in various domains, it can be impractical in some contexts of use such as in time-sensitive and continuous controls and in applications involving users with speech impairment. This workshop aims to discuss the state of the art in vocal interaction methods that go beyond word recognition by exploiting the information contained within non-verbal vocalizations (e.g. pitch, volume, or timbre). The overarching objective of this workshop is to sketch a research agenda on the topic of the emerging discipline of non-verbal vocal interaction and its implications for the design of interactive systems. The workshop will be of interest to researchers, designers, developers, and users that are interested or would benefit from use of the non-verbal interaction.

  • Czech name

    Striking a c[h]ord: vocal interaction in assistive technologies, games, and more

  • Czech description

    Vocal interaction research has primarily been focused on the use of systems for automatic speech recognition and synthesis. Whilst ASR has been successful in various domains, it can be impractical in some contexts of use such as in time-sensitive and continuous controls and in applications involving users with speech impairment. This workshop aims to discuss the state of the art in vocal interaction methods that go beyond word recognition by exploiting the information contained within non-verbal vocalizations (e.g. pitch, volume, or timbre). The overarching objective of this workshop is to sketch a research agenda on the topic of the emerging discipline of non-verbal vocal interaction and its implications for the design of interactive systems. The workshop will be of interest to researchers, designers, developers, and users that are interested or would benefit from use of the non-verbal interaction.

Classification

  • Type

    D - Article in proceedings

  • CEP classification

    IN - Informatics

  • OECD FORD branch

Result continuities

  • Project

    <a href="/en/project/LC06008" target="_blank" >LC06008: Center of Computer Graphics</a><br>

  • Continuities

    P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)<br>Z - Vyzkumny zamer (s odkazem do CEZ)

Others

  • Publication year

    2007

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Article name in the collection

    CHI '07 extended abstracts on Human factors in computing systems

  • ISBN

    978-1-59593-642-4

  • ISSN

  • e-ISSN

  • Number of pages

    4

  • Pages from-to

    2869-2872

  • Publisher name

    ACM

  • Place of publication

    New York

  • Event location

    San Jose

  • Event date

    Apr 28, 2007

  • Type of event by nationality

    WRD - Celosvětová akce

  • UT code for WoS article