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Flow Shop Scheduling on GPU

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F68407700%3A21230%2F11%3A00181877" target="_blank" >RIV/68407700:21230/11:00181877 - isvavai.cz</a>

  • Result on the web

  • DOI - Digital Object Identifier

Alternative languages

  • Result language

    angličtina

  • Original language name

    Flow Shop Scheduling on GPU

  • Original language description

    This paper presents a genetic algorithm, implemented on a GPU (Graphics Processing Unit), solving permutation flow shop scheduling problem. This approach is based on the homogeneous computing model in order to maximize the algorithm efficiency. The genetic algorithm is based on work presented by Pospichal et al. In our work, we suggest several improvements (e.g. another mechanism for individuals migration) allowing to apply this algorithm on a wider group of NP-hard combinatorial problems. Our experimental results show significant speedup with respect to the sequential algorithm version.

  • Czech name

  • Czech description

Classification

  • Type

    O - Miscellaneous

  • CEP classification

    JD - Use of computers, robotics and its application

  • OECD FORD branch

Result continuities

  • Project

    <a href="/en/project/GPP103%2F10%2FP401" target="_blank" >GPP103/10/P401: Optimization Algorithms for the Project Scheduling Problem</a><br>

  • Continuities

    Z - Vyzkumny zamer (s odkazem do CEZ)

Others

  • Publication year

    2011

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů