All

What are you looking for?

All
Projects
Results
Organizations

Quick search

  • Projects supported by TA ČR
  • Excellent projects
  • Projects with the highest public support
  • Current projects

Smart search

  • That is how I find a specific +word
  • That is how I leave the -word out of the results
  • “That is how I can find the whole phrase”

Monte Carlo Continual Resolving for Online Strategy Computation in Imperfect Information Games

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F68407700%3A21230%2F19%3A00338607" target="_blank" >RIV/68407700:21230/19:00338607 - isvavai.cz</a>

  • Result on the web

    <a href="http://www.ifaamas.org/Proceedings/aamas2019/pdfs/p224.pdf" target="_blank" >http://www.ifaamas.org/Proceedings/aamas2019/pdfs/p224.pdf</a>

  • DOI - Digital Object Identifier

Alternative languages

  • Result language

    angličtina

  • Original language name

    Monte Carlo Continual Resolving for Online Strategy Computation in Imperfect Information Games

  • Original language description

    Online game playing algorithms produce high-quality strategieswith a fraction of memory and computation required by their of-fline alternatives. Continual Resolving (CR) is a recent theoreti-cally sound approach to online game playing that has been usedto outperform human professionals in poker. However, parts ofthe algorithm were specific to poker, which enjoys many proper-ties not shared by other imperfect information games. We presenta domain-independent formulation of CR applicable to any two-player zero-sum extensive-form games (EFGs). It works with anabstract resolving algorithm, which can be instantiated by variousEFG solvers. We further describe and implement its Monte Carlovariant (MCCR) which uses Monte Carlo Counterfactual RegretMinimization (MCCFR) as a resolver. We prove the correctness ofCR and show anO(T-1/2)-dependence of MCCR’s exploitabilityon the computation time. Furthermore, we present an empiricalcomparison of MCCR with incremental tree building to OnlineOutcome Sampling and Information-set MCTS on several domains.

  • Czech name

  • Czech description

Classification

  • Type

    D - Article in proceedings

  • CEP classification

  • OECD FORD branch

    10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)

Result continuities

  • Project

    <a href="/en/project/GJ18-27483Y" target="_blank" >GJ18-27483Y: Online Solution Methods for Imperfect-Information Games</a><br>

  • Continuities

    P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)

Others

  • Publication year

    2019

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Article name in the collection

    Proceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems

  • ISBN

    978-1-4503-6309-9

  • ISSN

    2523-5699

  • e-ISSN

  • Number of pages

    9

  • Pages from-to

    224-232

  • Publisher name

    ACM

  • Place of publication

    New York

  • Event location

    Montreal

  • Event date

    May 13, 2019

  • Type of event by nationality

    WRD - Celosvětová akce

  • UT code for WoS article

    000474345000030