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Gaming Technology as a Tool for Active Engagement of Users in Self-Management of Health State

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F68407700%3A21730%2F16%3A00305796" target="_blank" >RIV/68407700:21730/16:00305796 - isvavai.cz</a>

  • Result on the web

  • DOI - Digital Object Identifier

Alternative languages

  • Result language

    angličtina

  • Original language name

    Gaming Technology as a Tool for Active Engagement of Users in Self-Management of Health State

  • Original language description

    This paper deals with several user-centred aspects of development of mobile technologies and serious games applied in health care environment. Main discussed issues are motivation and active engagement of users in self-management of the health state, design of user interface and user involvement in the whole process.

  • Czech name

  • Czech description

Classification

  • Type

    O - Miscellaneous

  • CEP classification

  • OECD FORD branch

    20601 - Medical engineering

Result continuities

  • Project

    <a href="/en/project/NV15-25710A" target="_blank" >NV15-25710A: Individual dynamics of glycaemia excursions identification in diabetic patients to improve self managing procedures influencing insulin dosage</a><br>

  • Continuities

    P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)

Others

  • Publication year

    2016

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů