Digital Heroes: Identity Construction in Iranian Video Games
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11210%2F13%3A10173913" target="_blank" >RIV/00216208:11210/13:10173913 - isvavai.cz</a>
Result on the web
—
DOI - Digital Object Identifier
—
Alternative languages
Result language
angličtina
Original language name
Digital Heroes: Identity Construction in Iranian Video Games
Original language description
This chapter analyses contemporary Iranian video games and explores how they communicate different concepts of identity to players in multiple ways. It is based on content analyses of more than 20 games developed in Iran between 2005 and 2011 and interviews with major Iranian game producers. Substantive portions of the materials reviewed in this chapter were gathered during a fieldwork trip to Tehran in 2008 and many of the games that were then in production were obtained for analysis later on. The interviews were made in Farsi and/or English in November 2008.
Czech name
—
Czech description
—
Classification
Type
C - Chapter in a specialist book
CEP classification
AJ - Literature, mass media, audio-visual activities
OECD FORD branch
—
Result continuities
Project
—
Continuities
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Others
Publication year
2013
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Book/collection name
Cultural Revolution in Iran: Contemporary Popular Culture in the Islamic Republic
ISBN
978-1-78076-089-6
Number of pages of the result
21
Pages from-to
171-191
Number of pages of the book
287
Publisher name
I.B.Tauris
Place of publication
New York
UT code for WoS chapter
—