Revolution Reloaded: Spaces of Encounter and Resistance in Iranian Video Games
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11210%2F17%3A10367861" target="_blank" >RIV/00216208:11210/17:10367861 - isvavai.cz</a>
Result on the web
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DOI - Digital Object Identifier
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Alternative languages
Result language
angličtina
Original language name
Revolution Reloaded: Spaces of Encounter and Resistance in Iranian Video Games
Original language description
This chapter analyzes the virtual spaces of Iranian video games and links them politically and historically to the places of their production. The focus of this chapter is on video games as spaces of encounter and resistance, as heterogeneous imaginaries of cultures and identities, and as assemblages of myths, ideologies, and gaming logic. It is based on an examination of more than twenty video games developed in Iran between 2005 and 2011 and interviews with major Iranian game producers.
Czech name
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Czech description
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Classification
Type
C - Chapter in a specialist book
CEP classification
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OECD FORD branch
50803 - Information science (social aspects)
Result continuities
Project
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Continuities
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Others
Publication year
2017
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Book/collection name
Place, Space, and Mediated Communication: Exploring Context Collapse
ISBN
978-1-138-22792-7
Number of pages of the result
18
Pages from-to
104-121
Number of pages of the book
156
Publisher name
Routledge
Place of publication
New York
UT code for WoS chapter
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