All

What are you looking for?

All
Projects
Results
Organizations

Quick search

  • Projects supported by TA ČR
  • Excellent projects
  • Projects with the highest public support
  • Current projects

Smart search

  • That is how I find a specific +word
  • That is how I leave the -word out of the results
  • “That is how I can find the whole phrase”

Critical War Game Development: Lessons Learned from Attentat 1942

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11210%2F19%3A10401814" target="_blank" >RIV/00216208:11210/19:10401814 - isvavai.cz</a>

  • Result on the web

  • DOI - Digital Object Identifier

Alternative languages

  • Result language

    angličtina

  • Original language name

    Critical War Game Development: Lessons Learned from Attentat 1942

  • Original language description

    This chapter discusses the possibilities and limitations of critical war game development. Paraphrasing Mary Flanagan (2009), by a &apos;critical war game&apos; we mean a game that through its procedural rhetoric and/or narrative frames challenges the established design practices and generic conventions that dominate the representation of war in video games, and potentially innovates.This chapter stems from our experience of developing the game Attentat 1942 and summarizes key lessons learned during the process.As such, this chapter could be of interest to other critical and/or serious game developers, as well as researchers in game studies and cultural studies alike.

  • Czech name

  • Czech description

Classification

  • Type

    C - Chapter in a specialist book

  • CEP classification

  • OECD FORD branch

    50803 - Information science (social aspects)

Result continuities

  • Project

    <a href="/en/project/EF16_019%2F0000734" target="_blank" >EF16_019/0000734: Creativity and Adaptability as Conditions of the Success of Europe in an Interrelated World</a><br>

  • Continuities

    P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)<br>I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace

Others

  • Publication year

    2019

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Book/collection name

    War Games: Memory, Militarism and the Subject of Play

  • ISBN

    978-1-5013-5115-0

  • Number of pages of the result

    22

  • Pages from-to

    201-222

  • Number of pages of the book

    265

  • Publisher name

    Bloomsbury Academic

  • Place of publication

    New York

  • UT code for WoS chapter