A procedural footprint enhancement of global topographic surface with multiple levels of detail
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11310%2F20%3A10382010" target="_blank" >RIV/00216208:11310/20:10382010 - isvavai.cz</a>
Result on the web
<a href="https://verso.is.cuni.cz/pub/verso.fpl?fname=obd_publikace_handle&handle=ZbjNJ26yVQ" target="_blank" >https://verso.is.cuni.cz/pub/verso.fpl?fname=obd_publikace_handle&handle=ZbjNJ26yVQ</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1080/17538947.2018.1543362" target="_blank" >10.1080/17538947.2018.1543362</a>
Alternative languages
Result language
angličtina
Original language name
A procedural footprint enhancement of global topographic surface with multiple levels of detail
Original language description
Virtual globes are technologies for visual navigation through a three-dimensional, multi-resolution model of the entire planet. Data representations used in virtual globes, however, lack geometric flexibility at high-resolution levels of the planet-wide terrain surface. This is a problem especially if boundaries between individual geospatial features and the terrain are important. A novel integration of individual polygonal boundaries with a specific multi-resolution representation of the planet-wide terrain is developed in this article. In the preparation stage, the integration relies on an original simplification algorithm applied to the polygonal boundaries between geospatial features and the terrain. Its output is a multiple level-of-detail (LOD) geometry, which can be combined with a known multi-LOD representation of the terrain that uses run-time triangulation. This data representation is suitable for storage in existing database systems, avoids any data redundancy across LODs, and is even independent of the subdivision schema that partitions the planet's surface for the sake of dealing with LODs. At run-time, a novel reconstruction algorithm stitches geometric parts from different LODs together in a manner that augments the multi-LOD representation of the terrain. Within a certain proximity range from a given position, the method reconstructs a scene that preserves topological relations between the boundaries of geospatial features with the terrain. The method also guarantees that certain nearest proximity to the given position consists of the best geometries that correspond to the original datasets. Such properties of the method close up the gap between a mere exploratory visualization of static, pre-generated models and the models supporting geospatial analysis, which is deemed crucial for applications in Geographic Information Systems, Building Information Modelling and other software industries. A prototype implementation and experiment results that prove this method are also presented.
Czech name
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Czech description
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Classification
Type
J<sub>imp</sub> - Article in a specialist periodical, which is included in the Web of Science database
CEP classification
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OECD FORD branch
10508 - Physical geography
Result continuities
Project
—
Continuities
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Others
Publication year
2020
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Name of the periodical
International Journal of Digital Earth
ISSN
1753-8947
e-ISSN
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Volume of the periodical
13
Issue of the periodical within the volume
4
Country of publishing house
GB - UNITED KINGDOM
Number of pages
19
Pages from-to
527-545
UT code for WoS article
000519341300006
EID of the result in the Scopus database
2-s2.0-85057303489