Cop-Win Graphs with Maximum Capture-Time
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11320%2F10%3A10030346" target="_blank" >RIV/00216208:11320/10:10030346 - isvavai.cz</a>
Result on the web
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DOI - Digital Object Identifier
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Alternative languages
Result language
angličtina
Original language name
Cop-Win Graphs with Maximum Capture-Time
Original language description
We present an upper bound n?4 for the maximum length of a cop and robber game (the capture-time) on a cop-win graph of order n. This bound matches the known lower bound. We analyze the structure of the class of all graphs attaining this maximum and describe an inductive construction of the entire class. A cop and robber game is a two-player vertex-to-vertex pursuit combinatorial game where the players stand on the vertices of a graph and alternate in moving to adjacent vertices. Cop's goal is to capturethe robber by occupying the same vertex as the robber, robber's goal is to avoid capture.
Czech name
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Czech description
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Classification
Type
J<sub>x</sub> - Unclassified - Peer-reviewed scientific article (Jimp, Jsc and Jost)
CEP classification
BA - General mathematics
OECD FORD branch
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Result continuities
Project
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Continuities
Z - Vyzkumny zamer (s odkazem do CEZ)<br>S - Specificky vyzkum na vysokych skolach<br>O - Projekt operacniho programu
Others
Publication year
2010
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Name of the periodical
Discrete Mathematics
ISSN
0012-365X
e-ISSN
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Volume of the periodical
310
Issue of the periodical within the volume
10-11
Country of publishing house
NL - THE KINGDOM OF THE NETHERLANDS
Number of pages
7
Pages from-to
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UT code for WoS article
000276941600008
EID of the result in the Scopus database
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