How to compare usability of techniques for the specification of virtual agents' behavior? An experimental pilot study with human subjects
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11320%2F12%3A10126374" target="_blank" >RIV/00216208:11320/12:10126374 - isvavai.cz</a>
Result on the web
<a href="http://link.springer.com/chapter/10.1007/978-3-642-32326-3_3" target="_blank" >http://link.springer.com/chapter/10.1007/978-3-642-32326-3_3</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1007/978-3-642-32326-3_3" target="_blank" >10.1007/978-3-642-32326-3_3</a>
Alternative languages
Result language
angličtina
Original language name
How to compare usability of techniques for the specification of virtual agents' behavior? An experimental pilot study with human subjects
Original language description
Reactive or dynamic planning is currently the dominant paradigm for controlling virtual agents in 3D videogames. Various reactive planning techniques are employed in the videogame industry while many reactive planning systems and languages are being developed in the academia. Claims about benefits of different approaches are supported by the experience of videogame programmers and the arguments of researchers, but rigorous empirical data corroborating alleged advantages of different methods are lacking.Here, we present results of a pilot study in which we compare the usability of an academic technique designed for programming intelligent agents' behavior with the usability of an unaltered classical programming language. Our study seeks to replicate the situation of professional game programmers considering using an unfamiliar academic system for programming in-game agents. We engaged 30 computer science students attending a university course on virtual agents in two programming assign
Czech name
—
Czech description
—
Classification
Type
J<sub>x</sub> - Unclassified - Peer-reviewed scientific article (Jimp, Jsc and Jost)
CEP classification
IN - Informatics
OECD FORD branch
—
Result continuities
Project
<a href="/en/project/GAP103%2F10%2F1287" target="_blank" >GAP103/10/1287: PlanEx: Bridging Planning and Execution</a><br>
Continuities
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)<br>S - Specificky vyzkum na vysokych skolach
Others
Publication year
2012
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Name of the periodical
Lecture Notes in Computer Science
ISSN
0302-9743
e-ISSN
—
Volume of the periodical
7471
Issue of the periodical within the volume
7471
Country of publishing house
DE - GERMANY
Number of pages
25
Pages from-to
38-62
UT code for WoS article
—
EID of the result in the Scopus database
—