Ascending the Ladder to Self-Sustainability: Achieving Open Evolution in an Interactive Graphical System
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11320%2F22%3A10456130" target="_blank" >RIV/00216208:11320/22:10456130 - isvavai.cz</a>
Result on the web
<a href="https://doi.org/10.1145/3563835.3568736" target="_blank" >https://doi.org/10.1145/3563835.3568736</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1145/3563835.3568736" target="_blank" >10.1145/3563835.3568736</a>
Alternative languages
Result language
angličtina
Original language name
Ascending the Ladder to Self-Sustainability: Achieving Open Evolution in an Interactive Graphical System
Original language description
Programming is usually based on an inconvenient separation between an implementation level and a user level. Self-sustaining systems expose their implementation at their user level so that they can be modified and improved from within. However, the few examples that exist are tightly linked to textual language-based accounts of compiler bootstrapping. If we want systems to be truly open for modification, we need to step beyond programming languages and support more structured, visual ways of programming as well. How the bootstrapping process can work in such an interactive context is important yet unexplored territory. This essay is a critical report on our first-hand experience of building one such system named BootstrapLab. We trace and reconstruct the steps for achieving self-sustainability in an interactive, structured, graphical context: choose the platform; design the substrate; implement temporary infrastructure; implement a high-level language; pay off outstanding substrate debt; provide for domain-specific notations. Throughout, we discuss the challenges involved, identifying design forces that shaped the decisions and capturing heuristics that resolved these forces in our case. Both positive and negative results are featured, including the efficacy of the heuristics. We close by suggesting how to generalise what worked in our particular case to alternative paths and starting points. The enterprise as a whole takes us a further step towards achieving open and malleable programming systems for everyone.
Czech name
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Czech description
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Classification
Type
D - Article in proceedings
CEP classification
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OECD FORD branch
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Result continuities
Project
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Continuities
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Others
Publication year
2022
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Article name in the collection
Onward! 2022 - Proceedings of the 2022 ACM SIGPLAN International Symposium on New Ideas, New Paradigms, and Reflections on Programming and Software, co-located with SPLASH 2022
ISBN
978-1-4503-9909-8
ISSN
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e-ISSN
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Number of pages
19
Pages from-to
240-258
Publisher name
ACM
Place of publication
Auckland
Event location
Auckland, New Zealand
Event date
Dec 8, 2022
Type of event by nationality
WRD - Celosvětová akce
UT code for WoS article
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