Walt’s Art History: Late Style, Digital Aesthetics and the ‘Disney Baroque’
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11320%2F25%3AIJBG8N6B" target="_blank" >RIV/00216208:11320/25:IJBG8N6B - isvavai.cz</a>
Result on the web
<a href="https://www.scopus.com/inward/record.uri?eid=2-s2.0-85150892324&doi=10.1177%2f17468477231155545&partnerID=40&md5=5f890e2e471ab5373bbdd1efeb99e6bb" target="_blank" >https://www.scopus.com/inward/record.uri?eid=2-s2.0-85150892324&doi=10.1177%2f17468477231155545&partnerID=40&md5=5f890e2e471ab5373bbdd1efeb99e6bb</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1177/17468477231155545" target="_blank" >10.1177/17468477231155545</a>
Alternative languages
Result language
angličtina
Original language name
Walt’s Art History: Late Style, Digital Aesthetics and the ‘Disney Baroque’
Original language description
This article examines the critical and cultural framing of the Walt Disney Studio’s cel- and computer-animated feature films according to an enduring art-historical narrative. It traces the critical evolution and historical periodization of Disney animation from the 1930s and 1940s to the post-millennial period, arguing that the studio has often been understood according to ‘early, middle and late’ phases of production that are typically held as both complementary and in tension with each other. Supported by the well-established art-history vernacular that has defined discrete Disney eras, this article then argues for post-2012 Disney Feature Animation as an example of the studio’s ‘late style’ – a later phase not of transgression or alienation, but one that adheres to a more positivist mode that signals pleasurable formal dissidence, confident deformation, and artistic creativity. This article subsequently advances the term ‘Disney Baroque’ to describe such playful transformations of digital aesthetics and effects present across the studio’s nine features released between Wreck-It Ralph (Rich Moore, 2012) and Encanto (Jared Bush and Byron Howard, 2021), its longest run of computer-animated films. By sharpening contemporary Disney’s connections to the ahistorical or atemporal logic of Baroque theatricality, this article identifies how contemporary Disney animation engineers spectacular moments of upheaval that rest on specific Neo-Baroque qualities (concealment, illusionism, representationalism, polycentricism, seriality, the labyrinthine) in ways that further contribute to an understanding of Disney’s own internal history and critical periodicity. © The Author(s) 2023.
Czech name
—
Czech description
—
Classification
Type
J<sub>SC</sub> - Article in a specialist periodical, which is included in the SCOPUS database
CEP classification
—
OECD FORD branch
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Result continuities
Project
—
Continuities
—
Others
Publication year
2023
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Name of the periodical
Animation
ISSN
17468477
e-ISSN
—
Volume of the periodical
18
Issue of the periodical within the volume
1
Country of publishing house
US - UNITED STATES
Number of pages
18
Pages from-to
78 - 95
UT code for WoS article
—
EID of the result in the Scopus database
2-s2.0-85150892324