Addiction to Online Role-Playing Games
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14230%2F10%3A00045276" target="_blank" >RIV/00216224:14230/10:00045276 - isvavai.cz</a>
Result on the web
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DOI - Digital Object Identifier
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Alternative languages
Result language
angličtina
Original language name
Addiction to Online Role-Playing Games
Original language description
Online role-playing games (MMORPGs) belongs to one of the most extensive Internet applications and as such are also frequently discussed by academics, media and professionals as potentially leading their gamers to overuse and addiction. These games, likeWorld of Warcraft e.g., became immensely popular with dozens of millions of gamers worldwide. Significant feature of these games is the intensity how long gamers stay online; it is more then 25 hours with frequent periods of playing more then 8 hours ina raw. The majority of gamers are males in the age between late adolescents and young adulthood. The factors of addiction in the game features are described, mainly pointing out persistency of the game, social bounds and easiness to reach flow state. Onthe contrary, the factors of addiction on the player site are introduced as well, identifying lower self-esteem and self-efficacy as key factors.
Czech name
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Czech description
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Classification
Type
C - Chapter in a specialist book
CEP classification
AN - Psychology
OECD FORD branch
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Result continuities
Project
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Continuities
Z - Vyzkumny zamer (s odkazem do CEZ)
Others
Publication year
2010
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Book/collection name
Internet Addiction: A Handbook and Guide to Evaluation and Treatment
ISBN
978-0-470-55116-5
Number of pages of the result
18
Pages from-to
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Number of pages of the book
312
Publisher name
Wiley
Place of publication
Hoboken, New Jersey
UT code for WoS chapter
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