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Disentangling the Net of Needs Satisfaction and Gaming Disorder Symptoms in Adult Gamers

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14230%2F24%3A00139429" target="_blank" >RIV/00216224:14230/24:00139429 - isvavai.cz</a>

  • Result on the web

    <a href="https://www.sciencedirect.com/science/article/pii/S0747563224001559" target="_blank" >https://www.sciencedirect.com/science/article/pii/S0747563224001559</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.1016/j.chb.2024.108287" target="_blank" >10.1016/j.chb.2024.108287</a>

Alternative languages

  • Result language

    angličtina

  • Original language name

    Disentangling the Net of Needs Satisfaction and Gaming Disorder Symptoms in Adult Gamers

  • Original language description

    Despite the official inclusion of Gaming Disorder (GD) in the International Classification of Diseases, there is still an ongoing debate over its conceptualization and assessment. Several necessary steps have been recommended, including exploring the structure and the relationships of the GD symptoms, whilst considering how gaming may satisfy/meet the gamers’ needs. To address this aim, the responses of a large sample of active/dedicated adult gamers (N = 3895; Mage = 26.17; SDage = 6.48; 82.5% men; gaming hours per week M = 26.06) were analyzed using a network analysis in the present study. GD symptoms were assessed with AICA-S and needs satisfaction, both outside and inside the game world, with the Balanced Measure of Psychological Needs and Player Experience of Needs Satisfaction, respectively. The GD network was revealed to be composed of Time-Related, Cognitive-Emotional (with Craving and Tolerance most central), and Behavioral-Consequential (with Continuation Despite Consequences most central) symptom clusters. Escapism was shown to be the bridge between real-life needs, in-game needs, and GD symptoms. The results highlight the necessity to reconsider the structure of GD symptoms and their differential roles. Diagnostic, assessment, and treatment implications are illustrated.

  • Czech name

  • Czech description

Classification

  • Type

    J<sub>imp</sub> - Article in a specialist periodical, which is included in the Web of Science database

  • CEP classification

  • OECD FORD branch

    50101 - Psychology (including human - machine relations)

Result continuities

  • Project

    <a href="/en/project/GA21-30769S" target="_blank" >GA21-30769S: Gaming disorder from longitudinal and psychodynamic perspectives</a><br>

  • Continuities

    P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)

Others

  • Publication year

    2024

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Name of the periodical

    Computers in Human Behavior

  • ISSN

    0747-5632

  • e-ISSN

    1873-7692

  • Volume of the periodical

    158

  • Issue of the periodical within the volume

    September

  • Country of publishing house

    GB - UNITED KINGDOM

  • Number of pages

    13

  • Pages from-to

    1-13

  • UT code for WoS article

    001346389800001

  • EID of the result in the Scopus database

    2-s2.0-85193425143