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Eye-Tracking in Interactive Virtual Environments: Implementation and Evaluation

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14310%2F22%3A00119951" target="_blank" >RIV/00216224:14310/22:00119951 - isvavai.cz</a>

  • Result on the web

    <a href="https://www.mdpi.com/2076-3417/12/3/1027" target="_blank" >https://www.mdpi.com/2076-3417/12/3/1027</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.3390/app12031027" target="_blank" >10.3390/app12031027</a>

Alternative languages

  • Result language

    angličtina

  • Original language name

    Eye-Tracking in Interactive Virtual Environments: Implementation and Evaluation

  • Original language description

    Not all eye-tracking methodology and data processing are equal. While the use of eye-tracking is intricate because of its grounding in visual physiology, traditional 2D eye-tracking methods are supported by software, tools, and reference studies. This is not so true for eye-tracking methods applied in virtual reality (imaginary 3D environments). Previous research regarded the domain of eye-tracking in 3D virtual reality as an untamed realm with unaddressed issues. The present paper explores these issues, discusses possible solutions at a theoretical level, and offers example implementations. The paper also proposes a workflow and software architecture that encompasses an entire experimental scenario, including virtual scene preparation and operationalization of visual stimuli, experimental data collection and considerations for ambiguous visual stimuli, post-hoc data correction, data aggregation, and visualization. The paper is accompanied by examples of eye-tracking data collection and evaluation based on ongoing research of indoor evacuation behavior.

  • Czech name

  • Czech description

Classification

  • Type

    J<sub>imp</sub> - Article in a specialist periodical, which is included in the Web of Science database

  • CEP classification

  • OECD FORD branch

    10200 - Computer and information sciences

Result continuities

  • Project

    <a href="/en/project/TL02000103" target="_blank" >TL02000103: Cognitive psychology and spatial syntax in virtual environments for agent models</a><br>

  • Continuities

    P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)

Others

  • Publication year

    2022

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Name of the periodical

    Applied Sciences

  • ISSN

    2076-3417

  • e-ISSN

  • Volume of the periodical

    12

  • Issue of the periodical within the volume

    3

  • Country of publishing house

    CH - SWITZERLAND

  • Number of pages

    30

  • Pages from-to

    1-30

  • UT code for WoS article

    000756486000001

  • EID of the result in the Scopus database

    2-s2.0-85123119866