Acquiring NLP Data by means of Games
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14330%2F10%3A00051745" target="_blank" >RIV/00216224:14330/10:00051745 - isvavai.cz</a>
Result on the web
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DOI - Digital Object Identifier
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Alternative languages
Result language
angličtina
Original language name
Acquiring NLP Data by means of Games
Original language description
For some of the NLP tasks, obtaining appropriate data is very difficult. In this paper we concentrate on acquiring NLP data by means of games. Two different projects are presented and various aspects of these games are discussed. First, we discuss public-made collections of linguistic data generally: the quality and reliability of contributors and collections, and the high dependence of number of contributions on motivation and contribution policy. Second, we describe creation of games for acquiring NLPdata in detail. As example, two existing games are presented. Finally, evaluation techniques for both projects are discussed.
Czech name
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Czech description
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Classification
Type
D - Article in proceedings
CEP classification
IN - Informatics
OECD FORD branch
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Result continuities
Project
<a href="/en/project/LC536" target="_blank" >LC536: Integrated center for natural language processing</a><br>
Continuities
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)<br>S - Specificky vyzkum na vysokych skolach
Others
Publication year
2010
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Article name in the collection
Proceedings of Fourth Workshop on Recent Advances in Slavonic Natural Languages Processing, RASLAN 2010
ISBN
978-80-7399-246-0
ISSN
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e-ISSN
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Number of pages
6
Pages from-to
109-114
Publisher name
Tribun EU
Place of publication
Brno
Event location
Brno
Event date
Jan 1, 2010
Type of event by nationality
EUR - Evropská akce
UT code for WoS article
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