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Fractal Nature - Generating Realistic Terrains for Games

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14330%2F15%3A00083888" target="_blank" >RIV/00216224:14330/15:00083888 - isvavai.cz</a>

  • Result on the web

    <a href="http://www.fi.muni.cz/~liarokap/publications/VSGAMES2015a.pdf" target="_blank" >http://www.fi.muni.cz/~liarokap/publications/VSGAMES2015a.pdf</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.1109/VS-GAMES.2015.7295776" target="_blank" >10.1109/VS-GAMES.2015.7295776</a>

Alternative languages

  • Result language

    angličtina

  • Original language name

    Fractal Nature - Generating Realistic Terrains for Games

  • Original language description

    This paper presents a software tool ? called Fractal Nature - that provides a set of fractal and physical based methods for creating realistic terrains called Fractal Nature. The output of the program can be used for creating content for video games andserious games. The approach for generating the terrain is based on noise filters, such as Gaussian distribution, capable of rendering highly realistic environments. It is demonstrated how a random terrain can change its shape and visual appearance containing artefacts such as steep slopes and smooth riverbeds. Moreover, two interactive erosion systems, hydraulic and thermal, were implemented. An initial evaluation with 12 expert users provided useful feedback for the applicability of the algorithms in video games as well as insights for future improvements.

  • Czech name

  • Czech description

Classification

  • Type

    D - Article in proceedings

  • CEP classification

    IN - Informatics

  • OECD FORD branch

Result continuities

  • Project

  • Continuities

    N - Vyzkumna aktivita podporovana z neverejnych zdroju

Others

  • Publication year

    2015

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Article name in the collection

    Proc. of the 7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2015)

  • ISBN

    9781479981021

  • ISSN

  • e-ISSN

  • Number of pages

    8

  • Pages from-to

    84-91

  • Publisher name

    IEEE Computer Society

  • Place of publication

    Skovde, Sweden

  • Event location

    Skovde, Sweden

  • Event date

    Jan 1, 2015

  • Type of event by nationality

    WRD - Celosvětová akce

  • UT code for WoS article