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Comparison of Trajectories and Quaternions of Folk Dance Movements Using Dynamic Time Warping

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14330%2F19%3A00110959" target="_blank" >RIV/00216224:14330/19:00110959 - isvavai.cz</a>

  • Result on the web

    <a href="https://ieeexplore.ieee.org/document/8864604" target="_blank" >https://ieeexplore.ieee.org/document/8864604</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.1109/VS-Games.2019.8864604" target="_blank" >10.1109/VS-Games.2019.8864604</a>

Alternative languages

  • Result language

    angličtina

  • Original language name

    Comparison of Trajectories and Quaternions of Folk Dance Movements Using Dynamic Time Warping

  • Original language description

    Analysis and comparison of human motion are very important for games and virtual reality. In the case of dances, teacher's or professional performance is considered as the ground truth. To provide feedback to the learner, learner's movements are compared to the teacher's movements. Recording human motion using optical motion capture system is often considered as gold standard. In this paper, the problem of getting ground truth data has been analyzed. Professional dancers, male and female, were recorded performing folk dances, alone and with a partner using an optical motion capture system. Two cases for dancing in pair, one person was wearing the suit with passive markers, and both were wearing suits. Three-dimensional marker trajectories and quaternions were compared using dynamic time warping and multidimensional dynamic time warping. Initial results show that dances performed in pair are the most similar and could be used in the applications for learning purposes.

  • Czech name

  • Czech description

Classification

  • Type

    D - Article in proceedings

  • CEP classification

  • OECD FORD branch

    20200 - Electrical engineering, Electronic engineering, Information engineering

Result continuities

  • Project

  • Continuities

    S - Specificky vyzkum na vysokych skolach

Others

  • Publication year

    2019

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Article name in the collection

    2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)

  • ISBN

    9781538671238

  • ISSN

    2474-0489

  • e-ISSN

    2474-0489

  • Number of pages

    4

  • Pages from-to

    1-4

  • Publisher name

    IEEE

  • Place of publication

    Vienna

  • Event location

    Vienna, Austria

  • Event date

    Jan 1, 2019

  • Type of event by nationality

    WRD - Celosvětová akce

  • UT code for WoS article

    000712143600042