Play and Viz: Using Entertainment Games for Exploring Data Visualizations
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14330%2F24%3A00135853" target="_blank" >RIV/00216224:14330/24:00135853 - isvavai.cz</a>
Result on the web
<a href="http://dx.doi.org/10.1145/3649921.3650005" target="_blank" >http://dx.doi.org/10.1145/3649921.3650005</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1145/3649921.3650005" target="_blank" >10.1145/3649921.3650005</a>
Alternative languages
Result language
angličtina
Original language name
Play and Viz: Using Entertainment Games for Exploring Data Visualizations
Original language description
Effective communication through data visualizations faces challenges due to low visualization literacy among the general audience. Data visualizations are increasingly used to communicate various information, which creates a need to support people in learning how to interpret them. One way to address this issue is game-based learning. However, the design and development of an educational game can be an expensive and time-consuming process. To explore solutions to this issue, this paper investigates the potential of existing entertainment games as platforms for interactive data visualizations in a serious gaming scenario. As use case, the games Townscaper and Stardew Valley were selected. A user study was conducted to assess the usability of these visualizations, and the impact of playfulness and interactivity in enhancing the understanding and possible uses in education. The study demonstrates the effectiveness of using existing entertainment games as platforms for interactive data visualizations in a serious gaming context. The study outcomes revealed that participants perceived an improvement in their understanding, and expressed a belief in their potential for educational purposes.
Czech name
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Czech description
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Classification
Type
D - Article in proceedings
CEP classification
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OECD FORD branch
10200 - Computer and information sciences
Result continuities
Project
<a href="/en/project/GF22-06357L" target="_blank" >GF22-06357L: Vis4Schools: Fostering Information Visualization Literacy in Schools</a><br>
Continuities
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)<br>S - Specificky vyzkum na vysokych skolach
Others
Publication year
2024
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Article name in the collection
Proceedings of the 19th International Conference on the Foundations of Digital Games
ISBN
9798400709555
ISSN
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e-ISSN
—
Number of pages
12
Pages from-to
1-12
Publisher name
Association for Computing Machinery
Place of publication
New York, NY, United States
Event location
Worcester, MA, USA
Event date
Jan 1, 2024
Type of event by nationality
WRD - Celosvětová akce
UT code for WoS article
001267233700035