All

What are you looking for?

All
Projects
Results
Organizations

Quick search

  • Projects supported by TA ČR
  • Excellent projects
  • Projects with the highest public support
  • Current projects

Smart search

  • That is how I find a specific +word
  • That is how I leave the -word out of the results
  • “That is how I can find the whole phrase”

Synchronous Online Simulation Games for Development of Speaking Skills in EFL

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14410%2F16%3A00104537" target="_blank" >RIV/00216224:14410/16:00104537 - isvavai.cz</a>

  • Result on the web

  • DOI - Digital Object Identifier

Alternative languages

  • Result language

    angličtina

  • Original language name

    Synchronous Online Simulation Games for Development of Speaking Skills in EFL

  • Original language description

    This presentation introduces ideas and findings of the project that later became a part of the author’s master’s thesis. The work focuses on the use of synchronous online simulation games for development of speaking skills in e-learning courses of English as a foreign language. For this purpose 2 complex synchronous activities (scenarios) were created and incorporated into an existing e-learning course at Masaryk University in Brno. They were developed in order to provide students with opportunities to practise their speaking skills in two immersive scenarios. 21 students took part in the initial pilot of the project; they tested the activities and provided feedback for the designer; furthermore, the scenarios were also evaluated internally by the designer. The concept of the activities is based on the ideas of synchronous e-learning, role-playing, simulation, game-based learning, experiential education and paradigms of constructivism and social constructivism applied to the field of foreign language learning. The activities based on the aforementioned principles proved to be a viable solution for incorporating interactive speaking practice into the online course. The technology chosen for conducting the scenarios was implemented without major difficulties. Furthermore, most of the students claimed that they subjectively perceived language objectives set for the activities as fulfilled (87 %) and they expressed their satisfaction with the scenarios. However, based on internal and external evaluation, improvements were suggested and implemented; for example, a new interactive form that guided students throughout one of the games was introduced.

  • Czech name

  • Czech description

Classification

  • Type

    O - Miscellaneous

  • CEP classification

  • OECD FORD branch

    50301 - Education, general; including training, pedagogy, didactics [and education systems]

Result continuities

  • Project

  • Continuities

    S - Specificky vyzkum na vysokych skolach

Others

  • Publication year

    2016

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů