Evaluation of the influence of training in an immersive virtual reality environment on sports skills in table tennis
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F44555601%3A13430%2F24%3A43898668" target="_blank" >RIV/44555601:13430/24:43898668 - isvavai.cz</a>
Result on the web
<a href="https://www.balticsportscience.com/journal/vol16/iss3/5/" target="_blank" >https://www.balticsportscience.com/journal/vol16/iss3/5/</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.29359/BJHPA.16.3.05" target="_blank" >10.29359/BJHPA.16.3.05</a>
Alternative languages
Result language
angličtina
Original language name
Evaluation of the influence of training in an immersive virtual reality environment on sports skills in table tennis
Original language description
Introduction: This study explores the possibilities of leveraging immersive virtual reality (VR) training for the improvement of table tennis skills. The primary objective was to assess the in-fluence of VR intervention on the development of table tennis skills. Materials and Methods: Thirty-eight participants, whose mean age was 17.37 ? 0.84 years and who lacked previous table tennis experience, were divided into experimental (n = 21) and control (n = 17) groups. The experimental group engaged in six sessions of VR training aimed at enhancing table tennis skills, and their performance was evaluated using a comprehensive test battery. In contrast, the control group received no intervention, serving as the baseline for comparison. Results: The experimental group showed significant improvements in forehand and backhand return performance, accompanied by a higher overall test battery score. Conversely, no discernible changes were observed in the control group. Conclusions: The findings indicate that VR training has a positive impact on the development of specific motor skills in novice table tennis players. Enhanced forehand and backhand performance, coupled with higher overall test scores, underscore the effectiveness of VR training in enhancing skills of individuals new to the sport.
Czech name
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Czech description
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Classification
Type
J<sub>imp</sub> - Article in a specialist periodical, which is included in the Web of Science database
CEP classification
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OECD FORD branch
50302 - Education, special (to gifted persons, those with learning disabilities)
Result continuities
Project
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Continuities
S - Specificky vyzkum na vysokych skolach
Others
Publication year
2024
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Name of the periodical
Baltic Journal of Health and Physical Activity
ISSN
2080-9999
e-ISSN
2080-9999
Volume of the periodical
16
Issue of the periodical within the volume
3
Country of publishing house
PL - POLAND
Number of pages
11
Pages from-to
"nestrankovano"
UT code for WoS article
001314987600002
EID of the result in the Scopus database
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