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Usability Issues in BPMN Models Analyzed Using Eye-Tracking Technology

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F60460709%3A41110%2F25%3A103581" target="_blank" >RIV/60460709:41110/25:103581 - isvavai.cz</a>

  • Result on the web

    <a href="http://dx.doi.org/10.54941/ahfe1006761" target="_blank" >http://dx.doi.org/10.54941/ahfe1006761</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.54941/ahfe1006761" target="_blank" >10.54941/ahfe1006761</a>

Alternative languages

  • Result language

    angličtina

  • Original language name

    Usability Issues in BPMN Models Analyzed Using Eye-Tracking Technology

  • Original language description

    Eye-tracking technology is a powerful tool in human-computer interaction (HCI), capturing users’ visual attention and tracking their eye movements. This technique helps determine where a person is looking at any given moment and the sequence of their gaze. It, therefore, provides information about their visual and cognitive functions. Data collected in this way can be objectively processed, leading to the design of more efficient and user-friendly interfaces. Business Process Model and Notation (BPMN) is widely recognized for its clear and understandable representation of business processes. It is generally used to manage organizations. This study aims to describe eye-tracking technology in the context of BPMN. In this study, we worked with BPMN and used an eye tracker to generate visual heatmaps to represent the focus areas of the participants under study. The experiments were conducted using the web-based tool GazeRecorder, which is free and available online. Participants walked through business process models demonstrating actions, choices, and potential interactions within systems such as booking a flight, ordering food online, or purchasing electronic devices (e.g., TV, PC, smartphone). The study determined which BPMN symbols are challenging to interpret and how the overall quality of the BPMN can be improved.

  • Czech name

  • Czech description

Classification

  • Type

    D - Article in proceedings

  • CEP classification

  • OECD FORD branch

    10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)

Result continuities

  • Project

  • Continuities

    S - Specificky vyzkum na vysokych skolach

Others

  • Publication year

    2025

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Article name in the collection

    Human-Computer Interaction and Applied Computing: Proceedings of the AHFE 2023 International Conference on Human-Computer Interaction, Applied Computing, and Emerging Technologies (HCII-ACET 2023)

  • ISBN

    978-1-964867-85-4

  • ISSN

  • e-ISSN

  • Number of pages

    11

  • Pages from-to

    112-122

  • Publisher name

    AHFE Conference Publishing / Springer

  • Place of publication

    Los Angeles, USA (AHFE 2023 conference)

  • Event location

    Los Angeles, USA (AHFE 2023 conference)

  • Event date

    Jan 1, 2025

  • Type of event by nationality

    WRD - Celosvětová akce

  • UT code for WoS article