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A Preliminary Research of Learning Languages through the Gamified Application

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61988987%3A17450%2F16%3AA1701HVJ" target="_blank" >RIV/61988987:17450/16:A1701HVJ - isvavai.cz</a>

  • Result on the web

  • DOI - Digital Object Identifier

Alternative languages

  • Result language

    angličtina

  • Original language name

    A Preliminary Research of Learning Languages through the Gamified Application

  • Original language description

    The paper dealt with the theory of gamification and showed a preliminary research results based on a gamified application. In the first part the gamification was distinguished from the game-based learning. Then the game design methods and game elements were introduced and described. An example of gamified learning environment was illustrated in the form of application used for learning languages and analyzed according to the theoretical background. The second part focused on the research, where the main tool was the gamified application. High school students were asked to complete the three given tasks. Their work and progress was tracked in the application?s interface and researchers used structured and unstructured observation to capture students? emotions and behavior in the gamified environment. The students showed both positive and negative emotions. They managed to adopt the user interface quickly. The whole research was complemented by a questionnaire, where the students were asked about their attitude to computer games and game related terms. The students were familiar with the most of used game terms. Then they evaluated the chosen game elements including the whole education process. It was discovered that not all game elements were getting the same amount of students? attention. The overall students? evaluation of education was positive.

  • Czech name

  • Czech description

Classification

  • Type

    D - Article in proceedings

  • CEP classification

    AM - Pedagogy and education

  • OECD FORD branch

Result continuities

  • Project

  • Continuities

    S - Specificky vyzkum na vysokych skolach

Others

  • Publication year

    2016

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Article name in the collection

    Information and Communication Technology in Education Proceedings 5th-7th September 2016 Ostrava Czech Republic

  • ISBN

    978-80-7464-850-2

  • ISSN

  • e-ISSN

  • Number of pages

    10

  • Pages from-to

    159-168

  • Publisher name

    Ostravská univerita

  • Place of publication

    Ostrava

  • Event location

    Ostrava

  • Event date

    Sep 5, 2016

  • Type of event by nationality

    WRD - Celosvětová akce

  • UT code for WoS article