Spationomy Simulation Game-Playful Learning in Spatial Economy Higher Education
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61989592%3A15310%2F21%3A73611147" target="_blank" >RIV/61989592:15310/21:73611147 - isvavai.cz</a>
Alternative codes found
RIV/26867184:_____/21:N0000004
Result on the web
<a href="https://www.mdpi.com/2220-9964/10/2/74/pdf" target="_blank" >https://www.mdpi.com/2220-9964/10/2/74/pdf</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.3390/ijgi10020074" target="_blank" >10.3390/ijgi10020074</a>
Alternative languages
Result language
angličtina
Original language name
Spationomy Simulation Game-Playful Learning in Spatial Economy Higher Education
Original language description
Simulation games, as a method of playful learning, have been used for more than 70 years in various disciplines with the economy as a leading application field. Their development has been tied with advances in computer science, and nowadays, hundreds of simulation games exist. However, simulation games are not just useful for encouraging disciplinary knowledge production; they also promise to be effective tools for interdisciplinary collaboration. To further explore these promises, we report on the design and playing of a simulation game on the boundary of geoinformatics and business and economics; an interdisciplinary field we have termed Spationomy. Within this game, students from different disciplinary (and cultural) backgrounds applied their knowledge and skills to tackle interdisciplinary problems. In this paper, we also analyze students’ feedback on the game to complement this aspect. The main goal is to discuss the design process that went into creating the game as well as experiences from play sessions in relation to this increase of interdisciplinary knowledge among students. In the end, we present a new gaming concept based on real-world data that can be played in other interdisciplinary situations. Here, studentś feedback on individual features of the game helped to identify future directions in the development of our simulation game.
Czech name
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Czech description
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Classification
Type
J<sub>imp</sub> - Article in a specialist periodical, which is included in the Web of Science database
CEP classification
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OECD FORD branch
50701 - Cultural and economic geography
Result continuities
Project
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Continuities
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Others
Publication year
2021
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Name of the periodical
ISPRS International Journal of Geo-Information
ISSN
2220-9964
e-ISSN
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Volume of the periodical
10
Issue of the periodical within the volume
2
Country of publishing house
CH - SWITZERLAND
Number of pages
19
Pages from-to
"74-1"-"74-19"
UT code for WoS article
000622566200001
EID of the result in the Scopus database
2-s2.0-85106527986