Using of Computer Games in Supporting Education
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F62690094%3A18450%2F14%3A50002675" target="_blank" >RIV/62690094:18450/14:50002675 - isvavai.cz</a>
Result on the web
<a href="http://dx.doi.org/10.1016/j.sbspro.2014.05.210" target="_blank" >http://dx.doi.org/10.1016/j.sbspro.2014.05.210</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1016/j.sbspro.2014.05.210" target="_blank" >10.1016/j.sbspro.2014.05.210</a>
Alternative languages
Result language
angličtina
Original language name
Using of Computer Games in Supporting Education
Original language description
The article describes the effect of using computer games in education process and has a important impact to its effectiveness based on the analysis of the results of recommended procedures and methods for effective use of computer games. The result of the analysis and definition of correlation of computer games and education on the basis of the learning game play design was created educational computer games. Attaching selected games were evaluated benefits by the introduced new element was evaluated asvery beneficial. This learning process can be for some students considered most suitable learning style.
Czech name
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Czech description
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Classification
Type
D - Article in proceedings
CEP classification
AM - Pedagogy and education
OECD FORD branch
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Result continuities
Project
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Continuities
O - Projekt operacniho programu
Others
Publication year
2014
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Article name in the collection
Procedia - social and behavioral sciences
ISBN
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ISSN
1877-0428
e-ISSN
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Number of pages
4
Pages from-to
1224-1227
Publisher name
Elsevier
Place of publication
Amsterdam
Event location
Barcelona, SPAIN
Event date
Oct 27, 2013
Type of event by nationality
WRD - Celosvětová akce
UT code for WoS article
000345351800200