All

What are you looking for?

All
Projects
Results
Organizations

Quick search

  • Projects supported by TA ČR
  • Excellent projects
  • Projects with the highest public support
  • Current projects

Smart search

  • That is how I find a specific +word
  • That is how I leave the -word out of the results
  • “That is how I can find the whole phrase”

Efficacy of Computer Games on Language Learning

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F62690094%3A18450%2F17%3A50013511" target="_blank" >RIV/62690094:18450/17:50013511 - isvavai.cz</a>

  • Result on the web

    <a href="http://www.tojet.net/articles/v16i4/1643.pdf" target="_blank" >http://www.tojet.net/articles/v16i4/1643.pdf</a>

  • DOI - Digital Object Identifier

Alternative languages

  • Result language

    angličtina

  • Original language name

    Efficacy of Computer Games on Language Learning

  • Original language description

    Information and communication technologies (ICT) have become an inseparable part of people’s lives. For children the use of ICT is as natural as breathing and therefore they find the use of ICT in school education as normal as the use of textbooks. The purpose of this review study is to explore the efficacy of computer games on language learning and list its benefits and limitations for foreign language learning. This was done by conducting a literature search in the databases Web of Science, Scopus, ScienceDirect and Springer, and consequently by evaluating the findings of the relevant studies. The findings indicate that computer games, especially the educational ones, are effective in the vocabulary acquisition in foreign language learning. In addition, there are other benefits of using computer games in classrooms such as exposure to the target language, increased engagement, or enhancement of learners&apos; involvement in communication. On the contrary, the findings reveal certain limitations of their use in language learning such as the fact that high interactivity may hinder the vocabulary acquisition and learning, not all games are useful for language learning, or a lack of knowledge about computer games among language teachers and institutions hinders their proper use.

  • Czech name

  • Czech description

Classification

  • Type

    J<sub>SC</sub> - Article in a specialist periodical, which is included in the SCOPUS database

  • CEP classification

  • OECD FORD branch

    60203 - Linguistics

Result continuities

  • Project

  • Continuities

    I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace

Others

  • Publication year

    2017

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Name of the periodical

    Turkish online journal of educational technology

  • ISSN

    1303-6521

  • e-ISSN

  • Volume of the periodical

    16

  • Issue of the periodical within the volume

    4

  • Country of publishing house

    TR - TURKEY

  • Number of pages

    8

  • Pages from-to

    19-26

  • UT code for WoS article

  • EID of the result in the Scopus database

    2-s2.0-85031288851